Fire Bullets

This commit is contained in:
Marco 2025-03-17 18:12:30 +01:00
commit f96b7cacee
5 changed files with 140 additions and 14 deletions

View file

@ -401,6 +401,7 @@ texture = ExtResource("1_u4jco")
9:5/0 = 0
9:5/0/terrain_set = 0
9:5/0/terrain = 1
9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:5/0/terrains_peering_bit/right_side = 1
9:5/0/terrains_peering_bit/bottom_side = 1
9:5/0/terrains_peering_bit/left_side = 1
@ -474,6 +475,7 @@ texture = ExtResource("1_u4jco")
9:6/0 = 0
9:6/0/terrain_set = 0
9:6/0/terrain = 1
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:6/0/terrains_peering_bit/right_side = 1
9:6/0/terrains_peering_bit/bottom_side = 1
9:6/0/terrains_peering_bit/top_side = 1
@ -899,12 +901,16 @@ texture = ExtResource("1_u4jco")
3:13/0/terrains_peering_bit/top_right_corner = 2
4:13/0 = 0
5:13/0 = 0
5:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:13/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:13/0 = 0
6:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:13/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:13/0 = 0
7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:13/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:13/0 = 0
8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:13/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:13/0 = 0
0:14/0 = 0
@ -958,23 +964,27 @@ texture = ExtResource("1_u4jco")
10:5/0 = 0
10:5/0/terrain_set = 0
10:5/0/terrain = 1
10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:5/0/terrains_peering_bit/right_side = 1
10:5/0/terrains_peering_bit/left_side = 1
10:5/0/terrains_peering_bit/top_side = 1
10:6/0 = 0
10:6/0/terrain_set = 0
10:6/0/terrain = 1
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:6/0/terrains_peering_bit/bottom_side = 1
10:6/0/terrains_peering_bit/left_side = 1
10:6/0/terrains_peering_bit/top_side = 1
4:6/0 = 0
4:6/0/terrain_set = 0
4:6/0/terrain = 1
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:6/0/terrains_peering_bit/right_side = 1
4:6/0/terrains_peering_bit/bottom_side = 1
4:6/0/terrains_peering_bit/left_side = 1
4:6/0/terrains_peering_bit/top_side = 1
4:7/0 = 0
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:0/0 = 0
10:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_1fi5l")