Capacitors and parallax

This commit is contained in:
Marco 2025-02-21 16:27:57 +01:00
commit 3670da9719
29 changed files with 705 additions and 57 deletions

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Tilesets/Space.aseprite (Stored with Git LFS) Normal file

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Tilesets/Space.png (Stored with Git LFS) Normal file

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34
Tilesets/Space.png.import Normal file
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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://df8t3kan5qgjb"
path="res://.godot/imported/Space.png-9ac6a4a96c13da997bd992a8ec540109.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tilesets/Space.png"
dest_files=["res://.godot/imported/Space.png-9ac6a4a96c13da997bd992a8ec540109.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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Tilesets/factory.aseprite (Stored with Git LFS)

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Tilesets/factory.png (Stored with Git LFS)

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@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=32 format=3 uid="uid://6k28roiljylj"]
[gd_resource type="TileSet" load_steps=34 format=3 uid="uid://6k28roiljylj"]
[ext_resource type="Texture2D" uid="uid://tphqodqyere1" path="res://Tilesets/factory.png" id="1_70kxh"]
[ext_resource type="PackedScene" uid="uid://bj28qiai2x2ar" path="res://Scenes/Props/Barrel.tscn" id="2_cxg4b"]
@ -11,6 +11,7 @@
[ext_resource type="PackedScene" uid="uid://crmwuwhltmdq7" path="res://Scenes/Props/MediumTank.tscn" id="8_vuaww"]
[ext_resource type="PackedScene" uid="uid://bnhck5eh0tqxf" path="res://Scenes/Props/MediumTerminal.tscn" id="9_wc4jy"]
[ext_resource type="PackedScene" uid="uid://e80xujqyjoh" path="res://Scenes/Props/Box_Vertical.tscn" id="10_hg2bp"]
[ext_resource type="Texture2D" uid="uid://df8t3kan5qgjb" path="res://Tilesets/Space.png" id="12_fb37q"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_l8pdw"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
@ -509,6 +510,7 @@ texture = ExtResource("1_70kxh")
8:8/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
8:8/0/terrains_peering_bit/left_side = 0
9:8/0 = 0
9:8/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:9/0 = 0
0:9/0/z_index = 1
0:9/0/terrain_set = 0
@ -571,6 +573,7 @@ texture = ExtResource("1_70kxh")
8:9/0/terrains_peering_bit/left_side = 0
8:9/0/terrains_peering_bit/top_side = 0
9:9/0 = 0
9:9/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:10/0 = 0
1:10/0 = 0
2:10/0 = 0
@ -610,6 +613,7 @@ texture = ExtResource("1_70kxh")
8:10/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
8:10/0/terrains_peering_bit/top_side = 0
9:10/0 = 0
9:10/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:11/0 = 0
0:11/0/z_index = 1
0:11/0/terrain_set = 0
@ -673,6 +677,7 @@ texture = ExtResource("1_70kxh")
8:11/0/terrains_peering_bit/bottom_side = 4
8:11/0/terrains_peering_bit/left_side = 4
9:11/0 = 0
9:11/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:12/0 = 0
0:12/0/z_index = 1
0:12/0/terrain_set = 0
@ -842,6 +847,19 @@ texture = ExtResource("1_70kxh")
10:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:3/0 = 0
10:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:8/0 = 0
10:8/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:9/0 = 0
10:9/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:10/0 = 0
10:10/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:11/0 = 0
10:11/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:12/0 = 0
10:13/0 = 0
10:4/0 = 0
10:14/0 = 0
10:15/0 = 0
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_qg3vu"]
resource_name = "Props"
@ -856,6 +874,46 @@ scenes/8/scene = ExtResource("9_wc4jy")
scenes/9/scene = ExtResource("10_hg2bp")
scenes/10/scene = ExtResource("3_fhx8p")
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wgdjv"]
texture = ExtResource("12_fb37q")
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
4:6/0 = 0
3:6/0 = 0
2:6/0 = 0
[resource]
physics_layer_0/collision_layer = 1
physics_layer_0/collision_mask = 30
@ -875,3 +933,4 @@ terrain_set_0/terrain_4/color = Color(0.28125, 0.5, 0.25, 1)
navigation_layer_0/layers = 1
sources/0 = SubResource("TileSetAtlasSource_jwf4b")
sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
sources/2 = SubResource("TileSetAtlasSource_wgdjv")