|
Beams.aseprite
|
Fairy Guard
|
2025-02-23 16:19:15 +01:00 |
|
Beams2.aseprite
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Beams2.png
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Beams2.png.import
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Conveyors.aseprite
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
Conveyors.png
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
Conveyors.png.import
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
factory.aseprite
|
Normal map predisposition
|
2025-03-17 17:27:35 +01:00 |
|
factory.png
|
New Cirno sprites and tilemap acid pylons
|
2025-03-16 16:38:45 +01:00 |
|
factory.png.import
|
Ported tiles and collisions
|
2024-05-25 21:41:58 +02:00 |
|
factory_tileset.tres
|
Fire Bullets
|
2025-03-17 18:12:30 +01:00 |
|
Space.aseprite
|
Fix shader materials on forcefields
|
2025-02-24 14:23:59 +01:00 |
|
Space.png
|
Fix shader materials on forcefields
|
2025-02-24 14:23:59 +01:00 |
|
Space.png.import
|
Capacitors and parallax
|
2025-02-21 16:27:57 +01:00 |
|
test_tileset.tres
|
NPC that shoots at player
|
2024-08-17 17:00:50 +02:00 |