Commit graph

534 commits

Author SHA1 Message Date
Marco
34a0e8e380 Disable debugdraw in release 2025-08-12 14:37:48 +02:00
Marco
7c2d01a52e Selector Fix 2025-08-12 10:42:09 +02:00
Marco
690ac102dc Selector changes 2025-08-12 08:43:26 +02:00
Marco
0a7b1614a9 Made selector 3D 2025-08-07 15:09:02 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
e2b9cc8c90 Removed debug messages for targets 2025-07-09 12:10:56 +02:00
Marco
7d267c406d Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
Marco
ed86ffd184 Valve and music 2025-07-09 10:41:44 +02:00
Marco
af44d96c33 Door Animation Module 2025-07-09 09:20:48 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
847d33ad4e Grazing particles and sound 2025-07-03 15:18:51 +02:00
Marco
dde91dfaf4 Added export groups 2025-07-02 20:50:18 +02:00
Marco
7d49c5a25e Game over and proper acid death 2025-07-02 15:15:47 +02:00
Marco
bacf41e726 Fixed explosions and mapping 2025-07-02 14:23:55 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
a344ed8b72 Rumia's patterns 2025-07-01 18:26:57 +02:00
Marco
e061ad9570 Correct sprites rotation 2025-07-01 14:56:50 +02:00
Marco
da73823ac8 Simplified and optimized bullet pooling 2025-07-01 13:55:30 +02:00
Marco
1a455251a9 3D bullet rotation 2025-07-01 13:40:13 +02:00
Marco
4541c5fbf4 Boss patterns 2025-07-01 10:00:02 +02:00
Marco
cd309ca49c Relative movement pattern 2025-06-30 17:59:07 +02:00
Marco
dbf7f1a963 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
Marco
b0d0161ab0 Camera triggers 2025-06-30 10:02:37 +02:00
Marco
d1517f864a Enemy Gravity 2025-06-29 18:09:13 +02:00
Marco
49867f849b Debug moonjump and cirno's height adjustment 2025-06-29 12:50:13 +02:00
Marco
16992c2bea Better gravity handling 2025-06-29 12:35:19 +02:00
92062cd559 Textures and mapping 2025-06-28 21:35:19 +02:00
Marco
9d0036c436 Triggerable movable walls 2025-06-28 13:59:12 +02:00
4abf28066a typed Open trigger 2025-06-27 21:28:01 +02:00
Marco
1907a38575 Teleporters 2025-06-27 17:43:15 +02:00
Marco
7e76edc153 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
Marco
4cc7a0c004 Chest contents in trenchbroom 2025-06-27 09:08:00 +02:00
Marco
8d2aab985e Aiming 2.0 2025-06-26 17:00:49 +02:00
Marco
fe552608ee Crosshair 2025-06-26 15:38:28 +02:00
Marco
e5a60a6ccd Enemy blinking 2025-06-26 14:03:36 +02:00
Marco
79cac3ebae Mapping and balance fixes 2025-06-26 13:17:21 +02:00
Marco
6162d11165 Player shader 2025-06-26 10:58:27 +02:00
Marco
357ced3e94 Weapon inventory manager fix 2025-06-26 08:44:24 +02:00
Marco
22936c4678 force fields 2025-06-26 08:32:13 +02:00
Marco
52756defba Door and forcefield in TB 2025-06-25 16:52:31 +02:00
Marco
a0ec2f3d74 Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Marco
164c186201 Chest animation, alarm box entity 2025-06-24 15:00:27 +02:00
Marco
f28a3b70fd Rebel Base map 2025-06-24 13:57:18 +02:00
Marco
dd979fe50a Terminal dialogue and entities fix 2025-06-24 11:06:33 +02:00
Marco
7b2d32e727 Changed events to generic node 2025-06-23 18:30:42 +02:00