cirnogodot/Scripts
2025-06-29 12:50:13 +02:00
..
Activables Textures and mapping 2025-06-28 21:35:19 +02:00
Actors Triggerable movable walls 2025-06-28 13:59:12 +02:00
AttackPatterns Shooting and big tank fix 2025-06-20 15:39:19 +02:00
Components Debug moonjump and cirno's height adjustment 2025-06-29 12:50:13 +02:00
Controllers Mapping and models 2025-06-22 13:52:23 +02:00
Editor Generic marker pickups 2025-05-01 10:04:15 +02:00
Enums Spawning special rooms 2025-04-21 17:53:36 +02:00
Interactables 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
Misc Mapping and modeling 2025-06-21 21:00:57 +02:00
Resources Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Tools Title screen rotating crystal 2025-03-14 10:16:40 +01:00
UI Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Utils Triggerable movable walls 2025-06-28 13:59:12 +02:00
Weapons Weapon inventory manager fix 2025-06-26 08:44:24 +02:00
ActivationType.cs typed Open trigger 2025-06-27 21:28:01 +02:00
ActivationType.cs.uid typed Open trigger 2025-06-27 21:28:01 +02:00
AlarmManager.cs 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs Destroyable props 2025-06-19 17:55:23 +02:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletOwner.cs 2D Character and weapons 2025-06-17 11:57:59 +02:00
BulletOwner.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
Chest.cs Chests 2025-06-23 17:47:58 +02:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ChestState.cs Chests 2025-06-23 17:47:58 +02:00
ChestState.cs.uid Chests 2025-06-23 17:47:58 +02:00
DamageType.cs 2D Character and weapons 2025-06-17 11:57:59 +02:00
DamageType.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Door opening fix 2025-04-26 22:06:32 +02:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Bullets pooling 2025-06-08 16:33:38 +02:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameController.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
GameController.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
GameManager.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameState.cs Interaction manager and hud 2025-06-12 18:03:55 +02:00
GameState.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
GlobalState.cs Reticule cursor for gameplay 2025-05-08 12:32:16 +02:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs typed Open trigger 2025-06-27 21:28:01 +02:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs Chest contents in trenchbroom 2025-06-27 09:08:00 +02:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemContainer.cs Player shader 2025-06-26 10:58:27 +02:00
ItemContainer.cs.uid Player shader 2025-06-26 10:58:27 +02:00
ItemTypes.cs Yin Yang orb key item 2025-03-04 11:56:01 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs Italian Translation 2025-05-09 09:43:55 +02:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs Interactable interface 2025-03-09 21:58:25 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs 3D Switches 2025-06-13 17:46:44 +02:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ShaderTools.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ShaderTools.cs.uid Upgraded to 4.4 stable 2025-03-03 18:26:49 +01:00
TestRotation3D.cs Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TestRotation3D.cs.uid Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TilemapAvoidance.cs New navigation 2025-04-09 11:43:44 +02:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Non working procedural generation 2025-04-14 16:50:58 +02:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Destroyable props 2025-06-19 17:55:23 +02:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00