Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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81758201fb
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Graphic restyling
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2025-05-19 17:01:39 +02:00 |
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Marco
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580ea4a454
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New Walls
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2025-05-05 17:03:59 +02:00 |
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Marco
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7cd5e0b329
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Map Graphics
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2025-05-05 16:06:31 +02:00 |
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27e0000c50
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New Floors
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2025-05-04 18:04:00 +02:00 |
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86c63c2382
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Changed collisions for pipes
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2025-05-04 15:17:17 +02:00 |
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Marco
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7f69b8fa0f
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Maps fixes
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2025-05-02 11:52:06 +02:00 |
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Marco
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963901f098
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New room and tiles
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2025-04-21 09:47:12 +02:00 |
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21fe6bb04a
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Mine walls
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2025-04-20 23:18:14 +02:00 |
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Marco
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538f4f215f
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Mapping
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2025-04-09 15:12:08 +02:00 |
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Marco
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d205490fca
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Bricks
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2025-04-07 18:12:58 +02:00 |
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Marco
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5719738be9
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Tiles and mapping
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2025-04-07 13:52:20 +02:00 |
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c051b809ee
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Hex grid texture
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2025-03-24 21:23:47 +01:00 |
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a1f3d79834
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3D Office Background
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2025-03-23 22:22:26 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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3fe6076886
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Factory tilemap
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2025-03-23 13:50:18 +01:00 |
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c276e1bd78
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Tilemap fixes
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2025-03-23 12:40:40 +01:00 |
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5db83d6f43
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Solved texture issue
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2025-03-23 11:57:51 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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Marco
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f96b7cacee
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Fire Bullets
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2025-03-17 18:12:30 +01:00 |
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Marco
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e2b58a73d8
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Normal map predisposition
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2025-03-17 17:27:35 +01:00 |
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948e3c6754
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New Cirno sprites and tilemap acid pylons
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2025-03-16 16:38:45 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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036a36a80f
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Mapping
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2025-03-13 16:59:16 +01:00 |
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Marco
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c81a92679b
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Pipe junction
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2025-03-13 10:07:37 +01:00 |
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ea7deaa774
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Destroyable movement sensors
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2025-03-12 23:32:33 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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07353e1787
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Mapping new door and vending machine
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2025-03-11 23:40:48 +01:00 |
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42b51d93dd
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mapping
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2025-03-11 21:38:53 +01:00 |
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Marco
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c8cd4ffb1d
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Elevator top body
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2025-03-11 15:03:44 +01:00 |
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Marco
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2ec5671bc2
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Mapping
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2025-03-11 12:00:04 +01:00 |
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96898ad1cc
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Level 3 map
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2025-03-11 00:15:32 +01:00 |
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56aca7305d
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Mapping
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2025-03-10 23:11:29 +01:00 |
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d0181a97f2
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Mapping
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2025-03-10 19:34:04 +01:00 |
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4315380e74
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Rebel base mapping
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2025-03-10 19:16:54 +01:00 |
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Marco
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72ce9fb932
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Spinning chairs
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2025-03-10 15:49:28 +01:00 |
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112a6e249a
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Mapping
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2025-03-09 22:49:13 +01:00 |
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54d9824581
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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73c80d64ac
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Art
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2025-03-09 15:13:07 +01:00 |
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cc580ef27a
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Graphical tweaks
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2025-03-09 11:10:23 +01:00 |
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Marco
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25670dc243
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Made tilemap navigation use multiple layers
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2025-03-06 13:49:01 +01:00 |
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Marco
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730aa575ed
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Level 1 completable
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2025-03-05 16:12:28 +01:00 |
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Marco
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f1ddee18c4
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Fixed healing stations
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2025-03-05 09:44:03 +01:00 |
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5073cfea70
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Project upgrade to RC3
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2025-02-28 22:50:03 +01:00 |
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51ceb4ee3c
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Tileset
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2025-02-25 22:54:39 +01:00 |
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Marco
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e4de05547a
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CRT effect for intro
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2025-02-24 19:57:10 +01:00 |
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Marco
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877973d54d
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Colored boxes
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2025-02-24 18:35:27 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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