cirnogodot/Tilesets
2025-05-20 15:57:35 +02:00
..
Beams.aseprite Fairy Guard 2025-02-23 16:19:15 +01:00
Beams2.aseprite Parallax beams 2025-03-12 18:46:17 +01:00
Beams2.png Parallax beams 2025-03-12 18:46:17 +01:00
Beams2.png.import Parallax beams 2025-03-12 18:46:17 +01:00
Conveyors.aseprite Conveyor belts 2025-03-14 15:13:00 +01:00
Conveyors.png Conveyor belts 2025-03-14 15:13:00 +01:00
Conveyors.png.import Conveyor belts 2025-03-14 15:13:00 +01:00
factory-export.png Mapping 2025-04-09 15:12:08 +02:00
factory-export.png.import Mapping 2025-04-09 15:12:08 +02:00
factory.aseprite New Walls 2025-05-05 17:03:59 +02:00
factory.png New Walls 2025-05-05 17:03:59 +02:00
factory.png.import Solved texture issue 2025-03-23 11:57:51 +01:00
factory_n.png Factory tilemap 2025-03-23 13:50:18 +01:00
factory_n.png.import Factory tilemap 2025-03-23 13:50:18 +01:00
factory_tileset.tres P power scaling 2025-05-20 15:57:35 +02:00
Solid_Blocks.aseprite Enemy AI 2025-03-21 10:30:44 +01:00
Solid_Blocks.png Enemy AI 2025-03-21 10:30:44 +01:00
Solid_Blocks.png.import Enemy AI 2025-03-21 10:30:44 +01:00
Space.aseprite Fix shader materials on forcefields 2025-02-24 14:23:59 +01:00
Space.png Fix shader materials on forcefields 2025-02-24 14:23:59 +01:00
Space.png.import Capacitors and parallax 2025-02-21 16:27:57 +01:00
test_tileset.tres NPC that shoots at player 2024-08-17 17:00:50 +02:00