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2bfc35d48c
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Map tile editing
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2025-05-06 23:57:36 +02:00 |
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Marco
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01a72a0eb8
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Tweaked laser
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2025-05-06 17:48:12 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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Marco
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0146de8ab5
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Basic weapon direction
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2025-05-06 15:07:22 +02:00 |
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Marco
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9362f66fdf
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Added weapon switching cooldown
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2025-05-06 10:53:49 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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625466d2d7
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Noise tileset test
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2025-05-05 17:59:59 +02:00 |
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Marco
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70645d75b2
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Replaced walls and floors
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2025-05-05 17:11:50 +02:00 |
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Marco
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580ea4a454
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New Walls
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2025-05-05 17:03:59 +02:00 |
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Marco
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7cd5e0b329
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Map Graphics
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2025-05-05 16:06:31 +02:00 |
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Marco
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98af0dc1ea
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Made Cirno float
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2025-05-05 15:44:31 +02:00 |
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Marco
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b720990fe2
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Reduced shotgun cone
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2025-05-05 14:51:34 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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24386e724f
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Tweaked icicle gun to shoot faster at lower power
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2025-05-04 18:41:50 +02:00 |
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27e0000c50
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New Floors
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2025-05-04 18:04:00 +02:00 |
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|
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86c63c2382
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Changed collisions for pipes
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2025-05-04 15:17:17 +02:00 |
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Marco
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40179c193d
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Build tweaks
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2025-05-03 16:48:24 +02:00 |
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|
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68daf9c372
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Fixed inventory crash when restarting level
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2025-05-03 16:24:05 +02:00 |
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Marco
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62751a66e6
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Post-launch fixes
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2025-05-02 18:12:33 +02:00 |
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Marco
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a015254f9a
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Added Laser tutorial
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2025-05-02 16:20:54 +02:00 |
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Marco
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69487be389
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Autoequip start weapon
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2025-05-02 15:51:40 +02:00 |
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Marco
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1a403d163a
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
|
Marco
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7f69b8fa0f
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Maps fixes
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2025-05-02 11:52:06 +02:00 |
|
Marco
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33719a2da3
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Fixed room spawn offsets
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2025-05-02 11:17:09 +02:00 |
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Marco
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c928c86e6c
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Items sorting
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2025-05-02 10:25:25 +02:00 |
|
Marco
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11acafd632
|
Mapping
|
2025-05-01 17:40:21 +02:00 |
|
Marco
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19a0802ef2
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Mapping
|
2025-05-01 17:07:55 +02:00 |
|
Marco
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e6dd2a2348
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Added explanation for bullet freeze
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2025-05-01 14:47:11 +02:00 |
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Marco
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4a0665e81a
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Show spawned final teleporter
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2025-05-01 14:44:48 +02:00 |
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Marco
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8d71a59d84
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Fix drops on enemies and treasure rooms
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2025-05-01 14:43:30 +02:00 |
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Marco
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2c72f36108
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Gaussian Spread
|
2025-05-01 11:59:32 +02:00 |
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Marco
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f3a701d3f9
|
Tiered weapons
|
2025-05-01 11:10:36 +02:00 |
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Marco
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692c33c939
|
Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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6cbf2014b4
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Mapping
|
2025-05-01 00:36:52 +02:00 |
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Marco
|
746ec26a19
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Tweaks
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2025-04-30 17:13:40 +02:00 |
|
Marco
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c1afa466d3
|
Floor system
|
2025-04-30 16:11:25 +02:00 |
|
Marco
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8c17738371
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Mapping and generation fixes
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2025-04-30 15:09:59 +02:00 |
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Marco
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7482cfa496
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Use queues for room generation
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2025-04-30 10:30:43 +02:00 |
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4705fca148
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Mapping
|
2025-04-29 22:34:37 +02:00 |
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Marco
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4aa7c2515c
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Spawn boss
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2025-04-29 18:34:58 +02:00 |
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Marco
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a1e87af061
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Boss teleporter
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2025-04-29 18:14:09 +02:00 |
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Marco
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d5eda3c7b4
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Basic boss patterns
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2025-04-29 16:10:17 +02:00 |
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Marco
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101f992a2a
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Mapping
|
2025-04-29 14:44:46 +02:00 |
|
Marco
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26a0f51168
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New maps and chests
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2025-04-29 12:12:47 +02:00 |
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7c7588c1a4
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New maps
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2025-04-28 23:32:17 +02:00 |
|
Marco
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c2a72e4e77
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New boss system
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2025-04-28 18:06:07 +02:00 |
|
Marco
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0322748d86
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Solid walls
|
2025-04-28 14:58:41 +02:00 |
|
Marco
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eefe35fe73
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Map fix
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2025-04-28 12:33:45 +02:00 |
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