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Build tweaks
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parent
68daf9c372
commit
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5 changed files with 93 additions and 10 deletions
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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47
Export-linux.ps1
Normal file
47
Export-linux.ps1
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@ -0,0 +1,47 @@
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# Define paths
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$gitVersionPath = "dotnet-gitversion.exe"
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$godotPath = $env:GODOT
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$buildDir = ".\build"
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$configFile = "export_presets.cfg"
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$zipOutputDir = ".\release"
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$fileName = "Cirno_No_Reason"
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# Step 1: Clear the build directory
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if (Test-Path $buildDir) {
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Remove-Item "$buildDir\*" -Recurse -Force
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} else {
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New-Item -ItemType Directory -Path $buildDir | Out-Null
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}
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New-Item -ItemType Directory -Path $buildDir\win | Out-Null
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New-Item -ItemType Directory -Path $buildDir\linux | Out-Null
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# Step 2: Get version data from GitVersion
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$gitVersionOutput = & $gitVersionPath | ConvertFrom-Json
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$assemblySemFileVer = $gitVersionOutput.AssemblySemFileVer
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$assemblySemVer = $gitVersionOutput.AssemblySemVer
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$fullSemVer = $gitVersionOutput.FullSemVer
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# Step 3: Set environment variables for use in the build process
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[System.Environment]::SetEnvironmentVariable("GIT_ASSEMBLY_SEM_FILE_VER", $assemblySemFileVer, [System.EnvironmentVariableTarget]::Process)
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[System.Environment]::SetEnvironmentVariable("GIT_ASSEMBLY_SEM_VER", $assemblySemVer, [System.EnvironmentVariableTarget]::Process)
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Write-Host "Set environment variables:"
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Write-Host " GIT_ASSEMBLY_SEM_FILE_VER = $assemblySemFileVer"
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Write-Host " GIT_ASSEMBLY_SEM_VER = $assemblySemVer"
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# Step 3: Update export_presets.cfg
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if (Test-Path $configFile) {
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(Get-Content $configFile) `
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-replace 'application/file_version="[^"]*"', "application/file_version=`"$assemblySemFileVer`"" `
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-replace 'application/product_version="[^"]*"', "application/product_version=`"$assemblySemVer`"" `
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| Set-Content $configFile
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} else {
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Write-Host "Warning: $configFile not found!"
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}
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# Step 4: Export the build
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#& $godotPath --headless --export-release "Windows Desktop" "$buildDir\$fileName.exe"
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#& $godotPath --headless --export-release "Windows Desktop" "$buildDir\win\$fileName.exe"
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& $godotPath --headless --export-release "Linux" "$buildDir\linux\$fileName.x86_64"
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@ -11,10 +11,11 @@ if (Test-Path $buildDir) {
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Remove-Item "$buildDir\*" -Recurse -Force
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} else {
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New-Item -ItemType Directory -Path $buildDir | Out-Null
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New-Item -ItemType Directory -Path $buildDir\win | Out-Null
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New-Item -ItemType Directory -Path $buildDir\linux | Out-Null
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}
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New-Item -ItemType Directory -Path $buildDir\win | Out-Null
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New-Item -ItemType Directory -Path $buildDir\linux | Out-Null
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# Step 2: Get version data from GitVersion
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$gitVersionOutput = & $gitVersionPath | ConvertFrom-Json
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$assemblySemFileVer = $gitVersionOutput.AssemblySemFileVer
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@ -41,6 +42,6 @@ if (Test-Path $configFile) {
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# Step 4: Export the build
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#& $godotPath --headless --export-release "Windows Desktop" "$buildDir\$fileName.exe"
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& $godotPath --headless --export-release "Windows Desktop" "$buildDir\win\$fileName.x86_64"
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& $godotPath --headless --export-release "Windows Desktop" "$buildDir\win\$fileName.exe"
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& $godotPath --headless --export-release "Linux" "$buildDir\linux\$fileName"
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#& $godotPath --headless --export-release "Linux" "$buildDir\linux\$fileName.x86_64"
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34
Publish-linux.ps1
Normal file
34
Publish-linux.ps1
Normal file
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@ -0,0 +1,34 @@
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$butlerPath = "F:\Apps\butler\butler.exe"
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$zipOutputDir = ".\release"
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$fileName = "Cirno_No_Reason"
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$gitVersionPath = "dotnet-gitversion.exe"
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$buildDir = ".\build"
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$gitVersionOutput = & $gitVersionPath | ConvertFrom-Json
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$assemblySemFileVer = $gitVersionOutput.AssemblySemFileVer
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$assemblySemVer = $gitVersionOutput.AssemblySemVer
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$fullSemVer = $gitVersionOutput.FullSemVer
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$PreReleaseLabel = $gitVersionOutput.PreReleaseLabelWithDash
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$zipFileName = "$fileName.$fullSemVer.win.zip"
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$zipFileNameLinux = "$fileName.$fullSemVer.linux.zip"
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$zipFilePath = "$zipOutputDir\$zipFileName"
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$zipFilePathLinux = "$zipOutputDir\$zipFileNameLinux"
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# Zip the build folder
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if (!(Test-Path $zipOutputDir)) {
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New-Item -ItemType Directory -Path $zipOutputDir | Out-Null
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}
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#Compress-Archive -Path "$buildDir\win\*" -DestinationPath $zipFilePath -Force
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#Compress-Archive -Path "$buildDir\*" -DestinationPath $zipFilePath -Force
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#Write-Host "Windows Build completed and packaged as $zipFilePath"
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Compress-Archive -Path "$buildDir\linux\*" -DestinationPath $zipFilePathLinux -Force
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Write-Host "Linux Build completed and packaged as $zipFilePathLinux"
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#& $butlerPath push $zipFilePath maddoscientisto/cirno-no-reason:windows$PreReleaseLabel --userversion $fullSemVer
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& $butlerPath push $zipFilePathLinux maddoscientisto/cirno-no-reason:linux$PreReleaseLabel --userversion $fullSemVer
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11
Publish.ps1
11
Publish.ps1
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@ -10,23 +10,24 @@ $assemblySemVer = $gitVersionOutput.AssemblySemVer
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$fullSemVer = $gitVersionOutput.FullSemVer
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$PreReleaseLabel = $gitVersionOutput.PreReleaseLabelWithDash
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$zipFileName = "$fileName.$fullSemVer.zip"
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$zipFileName = "$fileName.$fullSemVer.win.zip"
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$zipFileNameLinux = "$fileName.$fullSemVer.linux.zip"
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$zipFilePath = "$zipOutputDir\$zipFileName"
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$zipFilePathLinux = "$zipOutputDir\$zipFileName"
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$zipFilePathLinux = "$zipOutputDir\$zipFileNameLinux"
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# Zip the build folder
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if (!(Test-Path $zipOutputDir)) {
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New-Item -ItemType Directory -Path $zipOutputDir | Out-Null
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}
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#Compress-Archive -Path "$buildDir\win\*" -DestinationPath $zipFilePath -Force
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Compress-Archive -Path "$buildDir\*" -DestinationPath $zipFilePath -Force
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Compress-Archive -Path "$buildDir\win\*" -DestinationPath $zipFilePath -Force
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#Compress-Archive -Path "$buildDir\*" -DestinationPath $zipFilePath -Force
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Write-Host "Windows Build completed and packaged as $zipFilePath"
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#Compress-Archive -Path "$buildDir\linux\*" -DestinationPath $zipFilePathLinux -Force
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Write-Host "Linux Build completed and packaged as $zipFilePathLinux"
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#Write-Host "Linux Build completed and packaged as $zipFilePathLinux"
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& $butlerPath push $zipFilePath maddoscientisto/cirno-no-reason:windows$PreReleaseLabel --userversion $fullSemVer
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