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Added explanation for bullet freeze
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1 changed files with 9 additions and 0 deletions
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@ -65,6 +65,15 @@ position = Vector2(248, 56)
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position = Vector2(216, 55)
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LootTable = Array[ExtResource("8_dbn5e")]([ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg")])
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[node name="Label" type="Label" parent="Actors"]
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offset_left = 153.0
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offset_top = 112.0
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offset_right = 301.0
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offset_bottom = 139.0
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text = "Press Q to freeze enemy bullets
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(uses 5 shield charges)"
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label_settings = ExtResource("14_c0yr1")
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[node name="EnemySpawners" type="Node2D" parent="."]
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[node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]
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