Commit graph

561 commits

Author SHA1 Message Date
Marco
25dff4215d Pseudo Lasers 2025-09-29 10:45:57 +02:00
Marco
6c9222e47e Fixed spawnable enemies alpha 2025-09-26 11:02:00 +02:00
Marco
05047da6b3 Navigation improvements 2025-09-25 15:50:34 +02:00
Marco
944249d408 Mapping and direction code 2025-09-25 10:25:10 +02:00
Marco
c1f83736f0 Enhanced bullet scripts 2025-09-24 17:47:15 +02:00
Marco
099c8acf5e Pattern burst rotation 2025-09-24 16:51:47 +02:00
Marco
467fb5be9d Activable spawners 2025-09-22 18:19:40 +02:00
Marco
479df3c7c4 Spawn markers in editor 2025-09-22 16:33:15 +02:00
Marco
4b65b25dcd Spawn markers in level 2025-09-18 10:52:22 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
d522e0547d Moved player input to physics 2025-09-11 15:55:07 +02:00
Marco
a11e61b2c2 Enemy sounds 2025-09-11 14:10:14 +02:00
Marco
280af2fcfa Weapon sounds 2025-09-11 10:54:02 +02:00
Marco
47f8252e65 Level teleporters with custom locations 2025-09-11 10:02:55 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
5e357e1a96 Interface default functions 2025-09-10 11:08:47 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
cb0c37081c Disabled movement friction 2025-08-29 15:07:27 +02:00
Marco
823886b4ce Trenchbroom support for health and destruction 2025-08-27 18:17:17 +02:00
Marco
3df9e2dd85 Mapping fixes and new tanks 2025-08-25 15:03:10 +02:00
1bc519d913 Added functions for calculating distance between poinst and lines 2025-08-23 16:17:26 +02:00
Marco
f148e7cac7 Movement turning smoothing 2025-08-18 12:28:05 +02:00
Marco
5c0e05021d Better movement momentum 2025-08-14 18:11:41 +02:00
Marco
c68e40b8c3 Better movement handling 2025-08-14 17:50:11 +02:00
Marco
400123a447 Added weapons and fixed others 2025-08-14 10:58:54 +02:00
Marco
54fa750bca Implemented battery weapons 2025-08-13 16:51:56 +02:00
Marco
34a0e8e380 Disable debugdraw in release 2025-08-12 14:37:48 +02:00
Marco
7c2d01a52e Selector Fix 2025-08-12 10:42:09 +02:00
Marco
690ac102dc Selector changes 2025-08-12 08:43:26 +02:00
Marco
0a7b1614a9 Made selector 3D 2025-08-07 15:09:02 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
e2b9cc8c90 Removed debug messages for targets 2025-07-09 12:10:56 +02:00
Marco
7d267c406d Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
Marco
ed86ffd184 Valve and music 2025-07-09 10:41:44 +02:00
Marco
af44d96c33 Door Animation Module 2025-07-09 09:20:48 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
847d33ad4e Grazing particles and sound 2025-07-03 15:18:51 +02:00
Marco
dde91dfaf4 Added export groups 2025-07-02 20:50:18 +02:00
Marco
7d49c5a25e Game over and proper acid death 2025-07-02 15:15:47 +02:00
Marco
bacf41e726 Fixed explosions and mapping 2025-07-02 14:23:55 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
a344ed8b72 Rumia's patterns 2025-07-01 18:26:57 +02:00
Marco
e061ad9570 Correct sprites rotation 2025-07-01 14:56:50 +02:00
Marco
da73823ac8 Simplified and optimized bullet pooling 2025-07-01 13:55:30 +02:00