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Pseudo Lasers
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504baedd03
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5 changed files with 32 additions and 5 deletions
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@ -38,6 +38,7 @@ public partial class WeaponResource : Resource
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[ExportCategory("Battery Recharge")]
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[Export] public double RechargeTime = 0.5d;
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[Export]public int RechargeAmount = 1;
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[Export] public bool StopToShoot = false;
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#region Bullet spawn data
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[ExportCategory("Bullet Spawn Data")]
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6
Scripts/Weapons/LaserBullet3D.cs
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6
Scripts/Weapons/LaserBullet3D.cs
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@ -0,0 +1,6 @@
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namespace Cirno.Scripts.Weapons;
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public partial class LaserBullet3D : Bullet3D
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{
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//private line3d
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}
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1
Scripts/Weapons/LaserBullet3D.cs.uid
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1
Scripts/Weapons/LaserBullet3D.cs.uid
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@ -0,0 +1 @@
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uid://cy5fao65s8d57
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