Danmaku room in factory 3

This commit is contained in:
Marco 2025-09-01 16:13:14 +02:00
commit 08c7a9dbd1
22 changed files with 1179 additions and 290 deletions

View file

@ -72,7 +72,7 @@ public partial class ScriptableBulletsEmitter3D : Destructible3D, IActivable, IS
}
else
{
GD.PushWarning("Emitter has no script assigned");
GD.PushWarning($"Emitter {this.Name} {this.ActivationGroup} has no script assigned");
}

View file

@ -68,7 +68,7 @@ public partial class Switch3D : Interactable3D
if (!string.IsNullOrWhiteSpace(TargetGroup))
{
success |= ActivationHelper.UseTargets(this, TargetGroup, activationType);
success |= ActivationHelper.UseTargets(this, TargetGroup, activationTypeToUse);
}
var result = Targets.Aggregate(success,