Commit graph

467 commits

Author SHA1 Message Date
Marco
054c0998ad Map Triggers 2025-06-18 11:33:27 +02:00
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
cc9c4e5aa1 2D Character and weapons 2025-06-17 11:57:59 +02:00
Marco
41ba7affc5 Elevator Proxies 2025-06-13 18:34:24 +02:00
Marco
cb60226ced 3D Switches 2025-06-13 17:46:44 +02:00
Marco
5271b84923 Interaction manager and hud 2025-06-12 18:03:55 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
8ab7735d17 Mapping and shadows 2025-06-11 17:30:53 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
70d22b2be8 Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Marco
72c6270eb5 Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
6b3f6b5bfb Autospawner trigger 2025-06-03 11:32:26 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
5067605316 Hacking minigame scene 2025-05-29 11:28:51 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
ec64f272c4 Rotating prism sprite 2025-05-27 15:38:08 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
1e5075eeb2 Working rotating turrets 2025-05-26 11:13:22 +02:00
044fa25533 Sprites and turret 2025-05-25 18:42:09 +02:00
63aeb0a6e9 Turret animation controller 2025-05-24 22:45:17 +02:00
Marco
57b393fdcf Dialogue sound effects 2025-05-22 17:13:43 +02:00
Marco
b91e7dbf70 Hurt sound 2025-05-22 14:47:47 +02:00
Marco
4c58436a74 Debug menu items spawn buttons 2025-05-20 17:46:35 +02:00
Marco
ee84bafdad P power scaling 2025-05-20 15:57:35 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
46c433e5f7 Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
Marco
e4d7a9159f Movement for nodes patterns 2025-05-09 17:06:45 +02:00
Marco
36df2274c0 Autonomous bullet life system 2025-05-09 16:14:51 +02:00
Marco
aab69fb609 Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
7bb05d63d5 Italian Translation 2025-05-09 09:43:55 +02:00
Marco
354772c90e Ita Eng buttons 2025-05-08 18:22:05 +02:00
Marco
a7b984328b Dialogue skipping 2025-05-08 13:37:50 +02:00
Marco
b40f32bf5e Reticule cursor for gameplay 2025-05-08 12:32:16 +02:00
Marco
19da648f62 Weapon hud fix 2025-05-08 11:07:23 +02:00
Marco
eb1e8cfcb8 Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Marco
251636364b Restored weapon sounds 2025-05-08 10:46:02 +02:00
Marco
e85930df5e Restored enemy animations 2025-05-08 10:23:00 +02:00
3b19e2b76f Manual Reload 2025-05-07 21:50:00 +02:00
Marco
7de1387d84 Made vertical camera bias same as horizontal 2025-05-07 12:01:02 +02:00
Marco
9548688850 Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
Marco
869a3b4c06 Rewritten camera to follow cursor 2025-05-07 11:36:03 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
Marco
0146de8ab5 Basic weapon direction 2025-05-06 15:07:22 +02:00
Marco
9362f66fdf Added weapon switching cooldown 2025-05-06 10:53:49 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00