Elevator Proxies

This commit is contained in:
Marco 2025-06-13 18:34:24 +02:00
commit 41ba7affc5
5 changed files with 967 additions and 925 deletions

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[gd_scene load_steps=7 format=3 uid="uid://b3io3bage2qyb"]
[ext_resource type="Script" uid="uid://2fm2civ8ihgs" path="res://Scripts/Actors/ElevatorProxy3D.cs" id="1_buenw"]
[ext_resource type="Script" uid="uid://cyr7ypanl8drq" path="res://Scripts/Actors/Elevator3D.cs" id="1_sjscu"]
[ext_resource type="PackedScene" uid="uid://cq6tw87ei4by3" path="res://3D/Scenes/Props/elevator_3d.tscn" id="2_buenw"]
[ext_resource type="PackedScene" uid="uid://bhh7qq1plw53i" path="res://Scenes/Interactable/AreaTrigger3D.tscn" id="3_tekpv"]
[sub_resource type="Curve3D" id="Curve3D_buenw"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2.5, 0),
"tilts": PackedFloat32Array(0, 0)
}
point_count = 2
[sub_resource type="CylinderShape3D" id="CylinderShape3D_buenw"]
height = 0.342773
[node name="Elevator" type="Path3D" node_paths=PackedStringArray("Elevator")]
curve = SubResource("Curve3D_buenw")
script = ExtResource("1_buenw")
Elevator = NodePath("PathFollow3D")
[node name="PathFollow3D" type="PathFollow3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
h_offset = 0.5
rotation_mode = 0
loop = false
script = ExtResource("1_sjscu")
Speed = 1.0
[node name="RemoteTransform3D" type="RemoteTransform3D" parent="PathFollow3D"]
remote_path = NodePath("../../Elevator")
update_rotation = false
update_scale = false
[node name="Elevator" parent="." instance=ExtResource("2_buenw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
[node name="AreaTrigger3d" parent="Elevator" node_paths=PackedStringArray("Target") instance=ExtResource("3_tekpv")]
Target = NodePath("../../PathFollow3D")
OneTime = false
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Elevator/AreaTrigger3d"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.23584, 0)
shape = SubResource("CylinderShape3D_buenw")

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using Godot;
namespace Cirno.Scripts.Actors;
public partial class ElevatorProxy3D : Path3D, IActivable
{
[Export] public Elevator3D Elevator { get; private set; }
public bool Activate(ActivationType activationType = ActivationType.Toggle)
{
return Elevator.Activate(activationType);
}
}

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uid://2fm2civ8ihgs

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[resource]
albedo_texture = ExtResource("1_bnsbx")
metallic_specular = 0.0
heightmap_enabled = true
heightmap_texture = ExtResource("2_qk23j")
heightmap_flip_texture = true
texture_filter = 2