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Activables
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Actors
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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AttackPatterns
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Components
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Controllers
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Maps fixes
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2025-05-02 11:52:06 +02:00 |
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Editor
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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Enums
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Spawning special rooms
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2025-04-21 17:53:36 +02:00 |
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Interactables
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Prisms and hit buttons
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2025-05-27 15:11:02 +02:00 |
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Misc
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Dialogue skipping
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2025-05-08 13:37:50 +02:00 |
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Resources
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Tools
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Title screen rotating crystal
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2025-03-14 10:16:40 +01:00 |
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UI
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Utils
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Weapons
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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AlarmManager.cs
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Fixed enemy spawns
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2025-04-28 12:22:00 +02:00 |
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AlarmManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Bullet.cs
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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Bullet.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Chest.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Chest.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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debug_stats.gd
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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debug_stats.gd.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DebugStats.cs
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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DebugStats.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Door.cs
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Door opening fix
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2025-04-26 22:06:32 +02:00 |
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Door.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Enemy.cs
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Bugfixes
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2025-03-22 17:47:24 +01:00 |
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Enemy.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GameManager.cs
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Reticule cursor for gameplay
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2025-05-08 12:32:16 +02:00 |
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GameManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GlobalState.cs
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Reticule cursor for gameplay
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2025-05-08 12:32:16 +02:00 |
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GlobalState.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Hud.cs
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Hud.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IActivable.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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IActivable.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IDestructible.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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IDestructible.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IntroManager.cs
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Use proper scene load function in all cases
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2025-02-21 12:09:42 +01:00 |
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IntroManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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InventoryManager.cs
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Weapon hud fix
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2025-05-08 11:07:23 +02:00 |
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InventoryManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ItemTypes.cs
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Yin Yang orb key item
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2025-03-04 11:56:01 +01:00 |
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ItemTypes.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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MainMenu.cs
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Italian Translation
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2025-05-09 09:43:55 +02:00 |
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MainMenu.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Pickupper.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Pickupper.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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PlayerMovement.cs
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |
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PlayerMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Selector.cs
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Better handling of selection
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2025-03-28 12:26:34 +01:00 |
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Selector.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ShaderTools.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ShaderTools.cs.uid
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Upgraded to 4.4 stable
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2025-03-03 18:26:49 +01:00 |
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TestRotation3D.cs
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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TestRotation3D.cs.uid
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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TilemapAvoidance.cs
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New navigation
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2025-04-09 11:43:44 +02:00 |
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TilemapAvoidance.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Tools.cs
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Non working procedural generation
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2025-04-14 16:50:58 +02:00 |
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Tools.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Weapon.cs
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Weapon.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |