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Added path to spawner
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2 changed files with 4 additions and 1 deletions
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@ -46,6 +46,8 @@ public partial class RogueliteEnemySpawner : Marker2D, IActivable
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[Export] public int Wave { get; private set; } = 0;
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public bool Spawned { get; private set; } = false;
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[Export] public Path2D Path { get; private set; }
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[ExportToolButton("Update Icon")] public Callable RedrawButton => Callable.From(Redraw);
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