Added path to spawner

This commit is contained in:
Marco 2025-06-03 11:41:50 +02:00
commit cee0a8fe8f
2 changed files with 4 additions and 1 deletions

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@ -46,6 +46,8 @@ public partial class RogueliteEnemySpawner : Marker2D, IActivable
[Export] public int Wave { get; private set; } = 0;
public bool Spawned { get; private set; } = false;
[Export] public Path2D Path { get; private set; }
[ExportToolButton("Update Icon")] public Callable RedrawButton => Callable.From(Redraw);