Marco
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ee09c50dbd
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Marco
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f6d159b9c4
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Removed redundant crosshair functions
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2025-03-01 14:37:26 +01:00 |
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Marco
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3fbadeecd7
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Credits resource
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2025-03-01 14:15:27 +01:00 |
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Marco
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f91df43caa
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FSM Player health and animations
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2025-03-01 14:08:31 +01:00 |
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Marco
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af0261ce8e
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Strafing and crosshair for FSM player
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2025-03-01 10:05:13 +01:00 |
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cc0d698bb5
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FSM Player input
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2025-02-28 22:49:55 +01:00 |
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c59a480ffd
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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7d9db8cfb6
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Moved events inside the player
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2025-02-28 18:50:42 +01:00 |
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11a22684d4
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Moved weapon equipment logic to submodule
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2025-02-28 18:27:56 +01:00 |
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af46098aca
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FSM Test
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2025-02-28 13:50:52 +01:00 |
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f1f40a91dd
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working spder bomb
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2025-02-28 11:17:28 +01:00 |
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6125565d8c
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steering bullets
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2025-02-27 18:48:13 +01:00 |
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766b04b2ff
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Music room music playing
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2025-02-27 10:37:10 +01:00 |
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67d7986330
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Music room visualizer
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2025-02-27 10:01:50 +01:00 |
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e8b884f54b
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Music visualizer resource
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2025-02-27 09:14:00 +01:00 |
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62aae84e8f
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session settings
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2025-02-27 08:37:55 +01:00 |
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054db28c77
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FSM
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2025-02-26 11:04:16 +01:00 |
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50950f8284
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Submenus
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2025-02-25 21:21:07 +01:00 |
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Marco
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ff6d46ebcd
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Ability to switch weapons through the menu
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2025-02-25 18:42:11 +01:00 |
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Marco
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12b8d4a70f
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Cleaned up intro scene player
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2025-02-25 18:17:24 +01:00 |
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Marco
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0c0174e0ab
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Inventory Menu
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2025-02-25 18:11:57 +01:00 |
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Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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Marco
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dfd9abe91b
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FSM Test
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2025-02-25 15:55:19 +01:00 |
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Marco
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cd43b3361d
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Intro with new animator
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2025-02-25 14:06:41 +01:00 |
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Marco
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d96d662c78
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Skippable intro
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2025-02-24 21:54:20 +01:00 |
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Marco
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b7fc718e9d
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orrected warnings
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2025-02-24 14:30:14 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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Marco
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968dec6293
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Clear bullets on respawn
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2025-02-24 13:54:02 +01:00 |
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Marco
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959701be08
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Screen fader on level transition
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2025-02-24 13:47:38 +01:00 |
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Marco
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2036e4e748
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Added GTWeen
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2025-02-24 11:52:50 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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7b8c75ea0f
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Pause support in pause menu
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2025-02-24 10:58:00 +01:00 |
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Marco
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6a2802281c
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Pause mode for dialogue
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2025-02-24 10:50:14 +01:00 |
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Marco
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ac923941c3
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Reparented objects for pause
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2025-02-24 10:37:27 +01:00 |
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Marco
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a5dac0606c
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Switch multitarget
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2025-02-24 10:24:12 +01:00 |
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Marco
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8d1c0beadc
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Shrouds
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2025-02-24 09:10:20 +01:00 |
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36c050f112
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Removed state exception
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2025-02-23 22:39:55 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
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2025-02-23 20:00:01 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
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2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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0c694e05af
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Event for door opening
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2025-02-23 01:27:14 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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fc833ae300
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Shield particles
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2025-02-22 17:08:19 +01:00 |
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4a8ac7a495
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Teleport animation
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2025-02-22 14:45:46 +01:00 |
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19843bd05b
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Dialogue fixes
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2025-02-21 23:52:44 +01:00 |
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