cirnogodot/Scripts
2025-03-01 10:05:13 +01:00
..
Activables Fix shader materials on forcefields 2025-02-24 14:23:59 +01:00
Actors Intro with new animator 2025-02-25 14:06:41 +01:00
AttackPatterns Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Components Strafing and crosshair for FSM player 2025-03-01 10:05:13 +01:00
Interactables Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Resources steering bullets 2025-02-27 18:48:13 +01:00
UI steering bullets 2025-02-27 18:48:13 +01:00
Utils session settings 2025-02-27 08:37:55 +01:00
Weapons Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
AlarmManager.cs Tutorial 2025-02-21 18:57:00 +01:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs working spder bomb 2025-02-28 11:17:28 +01:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Chest.cs UI Inventory management 2025-02-10 17:29:14 +01:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Event for door opening 2025-02-23 01:27:14 +01:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Explosion sprites and lifetime 2025-02-20 12:17:21 +01:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameManager.cs Moved events inside the player 2025-02-28 18:50:42 +01:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GlobalState.cs session settings 2025-02-27 08:37:55 +01:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs Submenus 2025-02-25 21:21:07 +01:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs Tutorial 2025-02-21 18:57:00 +01:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs working spder bomb 2025-02-28 11:17:28 +01:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemTypes.cs Ammo UI system 2025-02-11 11:50:45 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs Music room music playing 2025-02-27 10:37:10 +01:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs UI Inventory management 2025-02-10 17:29:14 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs FSM Player movement 2025-02-28 19:59:36 +01:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs Partial selector fix 2025-02-20 11:04:51 +01:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
TilemapAvoidance.cs Removed broken avoidance 2025-01-31 17:43:17 +01:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Bad tank movement 2025-02-18 17:40:33 +01:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Ability for enemies to shoot when controlled 2025-02-25 17:29:24 +01:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00