Commit graph

762 commits

Author SHA1 Message Date
Marco
b0fa08548b Map Props 2025-05-07 16:41:06 +02:00
Marco
a33cd6c37d New Map 2025-05-07 15:33:47 +02:00
Marco
7de1387d84 Made vertical camera bias same as horizontal 2025-05-07 12:01:02 +02:00
Marco
9548688850 Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
Marco
869a3b4c06 Rewritten camera to follow cursor 2025-05-07 11:36:03 +02:00
2bfc35d48c Map tile editing 2025-05-06 23:57:36 +02:00
Marco
01a72a0eb8 Tweaked laser 2025-05-06 17:48:12 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
Marco
0146de8ab5 Basic weapon direction 2025-05-06 15:07:22 +02:00
Marco
9362f66fdf Added weapon switching cooldown 2025-05-06 10:53:49 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00
Marco
625466d2d7 Noise tileset test 2025-05-05 17:59:59 +02:00
Marco
70645d75b2 Replaced walls and floors 2025-05-05 17:11:50 +02:00
Marco
580ea4a454 New Walls 2025-05-05 17:03:59 +02:00
Marco
7cd5e0b329 Map Graphics 2025-05-05 16:06:31 +02:00
Marco
98af0dc1ea Made Cirno float 2025-05-05 15:44:31 +02:00
Marco
b720990fe2 Reduced shotgun cone 2025-05-05 14:51:34 +02:00
Marco
b16e633451 Movement friction 2025-05-05 13:59:12 +02:00
946e7df71e Grahpics overhaul and predicting bullets 2025-05-04 22:02:05 +02:00
24386e724f Tweaked icicle gun to shoot faster at lower power 2025-05-04 18:41:50 +02:00
27e0000c50 New Floors 2025-05-04 18:04:00 +02:00
86c63c2382 Changed collisions for pipes 2025-05-04 15:17:17 +02:00
Marco
40179c193d Build tweaks 2025-05-03 16:48:24 +02:00
68daf9c372 Fixed inventory crash when restarting level 2025-05-03 16:24:05 +02:00
Marco
62751a66e6 Post-launch fixes 2025-05-02 18:12:33 +02:00
Marco
a015254f9a Added Laser tutorial 2025-05-02 16:20:54 +02:00
Marco
69487be389 Autoequip start weapon 2025-05-02 15:51:40 +02:00
Marco
1a403d163a Refactored weapon equipment system 2025-05-02 15:49:25 +02:00
Marco
2f76d4742e Energy weapons 2025-05-02 13:10:38 +02:00
Marco
7f69b8fa0f Maps fixes 2025-05-02 11:52:06 +02:00
Marco
33719a2da3 Fixed room spawn offsets 2025-05-02 11:17:09 +02:00
Marco
c928c86e6c Items sorting 2025-05-02 10:25:25 +02:00
Marco
11acafd632 Mapping 2025-05-01 17:40:21 +02:00
Marco
19a0802ef2 Mapping 2025-05-01 17:07:55 +02:00
Marco
e6dd2a2348 Added explanation for bullet freeze 2025-05-01 14:47:11 +02:00
Marco
4a0665e81a Show spawned final teleporter 2025-05-01 14:44:48 +02:00
Marco
8d71a59d84 Fix drops on enemies and treasure rooms 2025-05-01 14:43:30 +02:00
Marco
2c72f36108 Gaussian Spread 2025-05-01 11:59:32 +02:00
Marco
f3a701d3f9 Tiered weapons 2025-05-01 11:10:36 +02:00
Marco
692c33c939 Generic marker pickups 2025-05-01 10:04:15 +02:00
6cbf2014b4 Mapping 2025-05-01 00:36:52 +02:00
Marco
746ec26a19 Tweaks 2025-04-30 17:13:40 +02:00
Marco
c1afa466d3 Floor system 2025-04-30 16:11:25 +02:00
Marco
8c17738371 Mapping and generation fixes 2025-04-30 15:09:59 +02:00
Marco
7482cfa496 Use queues for room generation 2025-04-30 10:30:43 +02:00
4705fca148 Mapping 2025-04-29 22:34:37 +02:00
Marco
4aa7c2515c Spawn boss 2025-04-29 18:34:58 +02:00
Marco
a1e87af061 Boss teleporter 2025-04-29 18:14:09 +02:00
Marco
d5eda3c7b4 Basic boss patterns 2025-04-29 16:10:17 +02:00
Marco
101f992a2a Mapping 2025-04-29 14:44:46 +02:00