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7fea970da9
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Smaller snowball sprite
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2025-03-08 18:56:09 +01:00 |
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4913eba12e
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Spider bomb in FSM
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2025-03-08 11:33:26 +01:00 |
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08cc298a81
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Boss Animation
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2025-03-06 22:09:11 +01:00 |
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Marco
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3064a0a5a0
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Player owner
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2025-03-06 11:42:45 +01:00 |
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Marco
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2e0ad40f33
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Elevators move players
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2025-03-06 11:34:45 +01:00 |
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Marco
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8b378abef3
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Moving FSM Elevator
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2025-03-06 10:27:06 +01:00 |
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49cfb52d20
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Fixed teleporters
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2025-03-05 12:27:15 +01:00 |
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Marco
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9c3f22760b
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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d4b420052e
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Final menu music
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2025-03-04 21:07:25 +01:00 |
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Marco
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bdc310d204
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Modules for FSM
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2025-03-04 18:16:39 +01:00 |
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Marco
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5a09b7fcd1
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New FSM
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2025-03-04 17:50:16 +01:00 |
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Marco
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b7d241bf11
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Loot Drops
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2025-03-04 09:43:05 +01:00 |
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Marco
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1a5bd1b6d8
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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Marco
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a8c493c27a
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Tweaked turret AI
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2025-03-03 15:21:24 +01:00 |
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Marco
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dc55fa97d3
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |
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Marco
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a9a7b234fb
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Delay start for animation
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2025-03-03 10:58:20 +01:00 |
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Marco
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9b69b7ab17
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Update health on start
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2025-03-03 09:20:11 +01:00 |
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Marco
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dd9c666995
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Camera fix and broken
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2025-03-02 18:07:13 +01:00 |
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Marco
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1c1436a539
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Changed player to new one
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2025-03-02 11:58:46 +01:00 |
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Marco
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80a13d047d
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Inventory close and open by button
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2025-03-01 20:50:47 +01:00 |
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Marco
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0687b6de99
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Activation controller FSM
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2025-03-01 18:41:20 +01:00 |
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Marco
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ee09c50dbd
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Marco
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f6d159b9c4
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Removed redundant crosshair functions
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2025-03-01 14:37:26 +01:00 |
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Marco
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f91df43caa
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FSM Player health and animations
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2025-03-01 14:08:31 +01:00 |
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Marco
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af0261ce8e
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Strafing and crosshair for FSM player
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2025-03-01 10:05:13 +01:00 |
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cc0d698bb5
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FSM Player input
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2025-02-28 22:49:55 +01:00 |
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c59a480ffd
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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7d9db8cfb6
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Moved events inside the player
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2025-02-28 18:50:42 +01:00 |
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11a22684d4
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Moved weapon equipment logic to submodule
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2025-02-28 18:27:56 +01:00 |
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af46098aca
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FSM Test
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2025-02-28 13:50:52 +01:00 |
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6125565d8c
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steering bullets
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2025-02-27 18:48:13 +01:00 |
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62aae84e8f
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session settings
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2025-02-27 08:37:55 +01:00 |
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054db28c77
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FSM
|
2025-02-26 11:04:16 +01:00 |
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Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
|
2025-02-25 17:29:24 +01:00 |
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Marco
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dfd9abe91b
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FSM Test
|
2025-02-25 15:55:19 +01:00 |
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Marco
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b7fc718e9d
|
orrected warnings
|
2025-02-24 14:30:14 +01:00 |
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Marco
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457998788e
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
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31ffe6156e
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Possession handling
|
2025-02-23 22:38:33 +01:00 |
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ce4df42890
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New Fairies
|
2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
|
2025-02-23 20:00:01 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
|
2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
|
2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
|
2025-02-23 17:18:48 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
|
2025-02-21 18:57:00 +01:00 |
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Marco
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a7f4f4eb28
|
Simplified actor modules
|
2025-02-20 18:26:53 +01:00 |
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Marco
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be52d0e081
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Death and Rebirth
|
2025-02-20 16:12:53 +01:00 |
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Marco
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ba21b30a4d
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Resource provider
|
2025-02-20 14:09:42 +01:00 |
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Marco
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a0b5cedff9
|
Explosion sprites and lifetime
|
2025-02-20 12:17:21 +01:00 |
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