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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Loot Drops
This commit is contained in:
parent
9d0b399052
commit
b7d241bf11
16 changed files with 129 additions and 6 deletions
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@ -9,6 +9,7 @@
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AEnemy_005FScriptProperties_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FSourcesCache_003Fd6739058209280d46591ab296d6b49dfcf7ecd2_003FEnemy_005FScriptProperties_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameManager_005FScriptMethods_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FSourcesCache_003F642294f86639b2f8d4cb4d14e791d697e55369_003FGameManager_005FScriptMethods_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ANode_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FSourcesCache_003Fbb1b701f3c7411227a9d2e09f965d857ff3e771557650c4f513e427d77c_003FNode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AScriptManagerBridge_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FDecompilerCache_003Fdecompiler_003F4fd22cd129a84c16b5d8004b467c426f518800_003F3a_003Fc456f450_003FScriptManagerBridge_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelpers_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FSourcesCache_003Fbb2a94dce7ca55a596694df58d3ca91c6d9c9c9c9813775e4d1abd0f91dc59_003FThrowHelpers_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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@ -21,3 +21,4 @@ UiType = 2
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Selectable = false
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InventorySprite = SubResource("AtlasTexture_3y0hf")
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HudItemScene = ExtResource("1_qkp4b")
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DropScenePath = &"res://Scenes/Items/Ammo1.tscn"
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@ -20,3 +20,4 @@ ConsumeOnUse = false
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UiType = 1
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Selectable = false
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InventorySprite = SubResource("AtlasTexture_ebbst")
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DropScenePath = &"res://Scenes/Items/Blue_Keycard.tscn"
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@ -20,3 +20,4 @@ ConsumeOnUse = false
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UiType = 1
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Selectable = false
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InventorySprite = SubResource("AtlasTexture_iasoh")
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DropScenePath = &"res://Scenes/Items/Green_Keycard.tscn"
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@ -16,3 +16,4 @@ ConsumeOnUse = true
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UiType = 2
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Selectable = true
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InventorySprite = ExtResource("1_cang8")
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DropScenePath = &"res://Scenes/Items/Power_Pickup.tscn"
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@ -20,3 +20,4 @@ Selectable = false
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InventorySprite = ExtResource("1_glhfu")
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WorldSprite = ExtResource("1_1j6xs")
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HudItemScene = ExtResource("1_30txj")
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DropScenePath = &"res://Scenes/Items/Red_Keycard.tscn"
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@ -40,4 +40,5 @@ ConsumeOnUse = false
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UiType = 0
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Selectable = true
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InventorySprite = SubResource("AtlasTexture_gpot4")
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DropScenePath = &"res://Scenes/Items/SpiderBomb_Pickup.tscn"
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metadata/_custom_type_script = "uid://epnwjptvks3t"
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@ -1,4 +1,4 @@
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[gd_scene load_steps=19 format=3 uid="uid://bc054js8ep2b"]
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[gd_scene load_steps=29 format=3 uid="uid://bc054js8ep2b"]
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[ext_resource type="Script" uid="uid://c2mo5hc1qb6kf" path="res://Scripts/Components/Actors/Actor.cs" id="1_ugrra"]
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[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_i2plx"]
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@ -15,6 +15,12 @@
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[ext_resource type="Script" uid="uid://m0ag88kn0c40" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_e2vvk"]
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[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_881we"]
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[ext_resource type="Script" uid="uid://7g3luecewcp5" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_17yce"]
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[ext_resource type="Script" uid="uid://dwbh55rqi0x5e" path="res://Scripts/Components/Actors/EnemyDropModule.cs" id="16_76vwd"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="17_gsthm"]
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[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="18_hwppe"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="19_swk2c"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="20_evv7k"]
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[ext_resource type="Resource" uid="uid://dhbltvgsa3g88" path="res://Resources/Items/Spider_Bomb_Pickup.tres" id="21_y1chq"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
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radius = 5.0
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@ -25,6 +31,30 @@ radius = 85.0529
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[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
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radius = 5.09902
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[sub_resource type="Resource" id="Resource_lh4qp"]
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script = ExtResource("17_gsthm")
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Item = ExtResource("18_hwppe")
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Chance = 40.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_fmqd5"]
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script = ExtResource("17_gsthm")
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Item = ExtResource("19_swk2c")
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Chance = 20.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_gry1a"]
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script = ExtResource("17_gsthm")
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Item = ExtResource("20_evv7k")
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Chance = 20.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_6b6qx"]
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script = ExtResource("17_gsthm")
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Item = ExtResource("21_y1chq")
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Chance = 10.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[node name="FairyGuard" type="CharacterBody2D"]
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collision_layer = 16
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collision_mask = 113
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@ -103,6 +133,10 @@ ExplosionData = ExtResource("14_881we")
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[node name="DefeatScriptHandler" type="Node2D" parent="."]
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script = ExtResource("15_17yce")
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[node name="LootDrops" type="Node2D" parent="."]
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script = ExtResource("16_76vwd")
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LootDrops = Array[ExtResource("17_gsthm")]([SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")])
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
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@ -1,6 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://r25rq6ijgm6m"]
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[gd_scene load_steps=9 format=3 uid="uid://r25rq6ijgm6m"]
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[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_kb5vg"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_k08wy"]
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[ext_resource type="Resource" uid="uid://cspcgkr0tane2" path="res://Resources/Items/Green_Keycard.tres" id="2_kb5vg"]
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[ext_resource type="Texture2D" uid="uid://bvkjnc3ggp7ba" path="res://Sprites/Items/GreenKeycard_Small.png" id="2_lts72"]
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@ -32,7 +33,7 @@ animations = [{
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collision_layer = 4
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collision_mask = 2
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script = ExtResource("1_kb5vg")
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LootTable = [ExtResource("2_kb5vg")]
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LootTable = Array[ExtResource("2_k08wy")]([ExtResource("2_kb5vg")])
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_6vv2s")
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@ -57,7 +57,7 @@ PlayerTemplate = ExtResource("8_c3v4x")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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StartingEquipment = [ExtResource("3_6314l"), ExtResource("4_yyg8m")]
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StartingEquipment = Array[ExtResource("5_u1i8n")]([ExtResource("3_6314l"), ExtResource("4_yyg8m")])
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MapStartData = SubResource("Resource_6wo78")
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[node name="Tilemaps" type="Node2D" parent="."]
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@ -207,7 +207,7 @@ SpawnMarkers = Dictionary[int, NodePath]({
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2: NodePath("Factory Tilemaps/LevelProps/BossDebugTeleporterDestination"),
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255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
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})
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StartingEquipment = [ExtResource("4_swym2"), ExtResource("5_nqier")]
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StartingEquipment = Array[ExtResource("6_8tdlb")]([ExtResource("4_swym2"), ExtResource("5_nqier")])
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MapStartData = SubResource("Resource_6sau4")
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metadata/_edit_lock_ = true
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66
Scripts/Components/Actors/EnemyDropModule.cs
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66
Scripts/Components/Actors/EnemyDropModule.cs
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@ -0,0 +1,66 @@
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using Cirno.Scripts.Resources;
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using Cirno.Scripts.Resources.Loot;
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using Godot;
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using Godot.Collections;
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namespace Cirno.Scripts.Components.Actors;
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public partial class EnemyDropModule : ActorModule
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{
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[Export] public Array<LootDrop> LootDrops { get; private set; } = [];
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private RandomNumberGenerator _rng = new ();
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private Actor _actor;
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public override void Init(Actor actor)
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{
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_actor = actor;
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actor.OnDeath += ActorOnDeath;
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}
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private void DropLoot()
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{
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foreach (var loot in LootDrops)
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{
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if (loot is { Item: not null })
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{
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float roll = _rng.RandfRange(0f, 100f); // Generate a number between 0 and 100
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if (roll <= loot.Chance) // Compare with drop chance
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{
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DropItem(loot.Item);
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}
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}
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}
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}
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private void DropItem(LootItem item)
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{
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if (!string.IsNullOrWhiteSpace(item.DropScenePath))
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{
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GD.Print($"Dropped item: {item.ItemName}");
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var scene = GD.Load<PackedScene>(item.DropScenePath);
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_actor.CreateSibling<Node2D>(scene);
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}
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else
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{
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GD.Print($"Skipping Item with missing path: {item.ItemName}");
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}
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}
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private void ActorOnDeath()
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{
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DropLoot();
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_actor.OnDeath -= ActorOnDeath;
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}
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public override void Update(double delta)
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{
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}
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public override void PhysicsUpdate(double delta)
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{
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}
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}
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1
Scripts/Components/Actors/EnemyDropModule.cs.uid
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1
Scripts/Components/Actors/EnemyDropModule.cs.uid
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uid://dwbh55rqi0x5e
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13
Scripts/Resources/Loot/LootDrop.cs
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13
Scripts/Resources/Loot/LootDrop.cs
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using Godot;
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namespace Cirno.Scripts.Resources.Loot;
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[GlobalClass]
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public partial class LootDrop : Resource
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{
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[Export]
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public LootItem Item { get; private set; }
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[Export(PropertyHint.None, "suffix:%")]
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public float Chance { get; private set; }
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}
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1
Scripts/Resources/Loot/LootDrop.cs.uid
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1
Scripts/Resources/Loot/LootDrop.cs.uid
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@ -0,0 +1 @@
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uid://cq65aed620ijo
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@ -19,7 +19,7 @@ public partial class LootItem : Resource
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[Export] public Texture2D InventorySprite;
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[Export] public SpriteFrames WorldSprite;
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[Export] public PackedScene HudItemScene;
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[Export(PropertyHint.File)] public StringName DropScenePath { get; private set; } // Has to be a string path to avoid recursion issues
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}
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public enum UiItemType
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