Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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ed86ffd184
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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Marco
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1454e55629
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Mappable switches
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2025-06-18 12:18:45 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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cb60226ced
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3D Switches
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2025-06-13 17:46:44 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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dbca78c0b7
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Prisms and hit buttons
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2025-05-27 15:11:02 +02:00 |
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Marco
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8d71a59d84
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Fix drops on enemies and treasure rooms
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2025-05-01 14:43:30 +02:00 |
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Marco
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692c33c939
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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Marco
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8ec057faf7
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Mapping
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2025-04-25 16:41:29 +02:00 |
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Marco
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e25da0fe16
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Locked Doors
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2025-04-24 16:40:51 +02:00 |
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Marco
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bcd007fa1e
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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Marco
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488d02ef81
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Auto Pickup
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2025-03-28 15:38:55 +01:00 |
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a18dc11eb3
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Selector position fix
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2025-03-23 17:08:04 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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87645f2617
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Boxswitch with state
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2025-03-13 21:11:53 +01:00 |
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54d9824581
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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49e58ff735
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Intro frames
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2025-03-09 19:25:09 +01:00 |
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Marco
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a9a7b234fb
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Delay start for animation
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2025-03-03 10:58:20 +01:00 |
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Marco
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91fcd73688
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Keycards fix
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2025-03-02 16:48:18 +01:00 |
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60ab375572
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Sound effects
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2025-03-01 23:46:25 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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a5dac0606c
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Switch multitarget
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2025-02-24 10:24:12 +01:00 |
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Marco
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f2e6025b35
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Marisa bullets
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2025-02-15 14:33:44 +01:00 |
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Marco
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2e8bb70348
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Valves
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2025-02-14 19:00:31 +01:00 |
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Marco
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f379eac5c3
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Event System
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2025-02-13 16:10:22 +01:00 |
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Marco
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c9abac3dc1
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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Marco
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c41967572b
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Computers
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2025-02-07 11:15:57 +01:00 |
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Marco
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7db0e8f5b6
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Teleporters
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2025-02-06 17:57:06 +01:00 |
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Marco
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401d944ab4
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End of dialogue interaction
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2025-02-06 13:28:27 +01:00 |
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Marco
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1fa77f0c03
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Dialogue System
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2025-02-06 11:36:21 +01:00 |
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Marco
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77765a581e
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Area trigger
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2025-02-06 09:44:21 +01:00 |
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Marco
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b25207f2cc
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Alarm detection
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2025-02-04 13:47:29 +01:00 |
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Marco
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60dad2d002
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Marco
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5110cace07
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Multicolored keycards
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2025-01-31 10:06:27 +01:00 |
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Marco
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ad985ce1ac
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Automatic box deselection
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2025-01-30 17:43:39 +01:00 |
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Marco
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cc5376e94e
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Refactored switches and chests and mapping
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2025-01-30 17:24:40 +01:00 |
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