This commit is contained in:
Marco 2025-04-25 16:41:29 +02:00
commit 8ec057faf7
5 changed files with 17 additions and 25 deletions

View file

@ -14,5 +14,5 @@ ScenePath = &"uid://q3pvpdqv57p3"
Size = Vector2i(1, 3)
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = Array[Object]([ExtResource("1_pepu3"), ExtResource("2_losk6"), ExtResource("3_kjjr4"), ExtResource("4_0g6c3")])
DoorDirections = 6
DoorDirections = 30
metadata/_custom_type_script = "uid://bl2ne8w12e3a"

View file

@ -1,9 +1,7 @@
[gd_scene load_steps=11 format=4 uid="uid://dngwjgs5bhnx7"]
[gd_scene load_steps=9 format=4 uid="uid://dngwjgs5bhnx7"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_xsqjb"]
[ext_resource type="Resource" uid="uid://bv0mr43vcfrdh" path="res://Resources/RogueliteMaps/BigMap.tres" id="2_xsqjb"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_cgxuy"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_cgxuy"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_tyndx"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="5_lrgk6"]
[ext_resource type="PackedScene" uid="uid://dcbcyp1qogcl0" path="res://Scenes/Props/BigTankHorizontal.tscn" id="6_cgxuy"]
@ -23,9 +21,6 @@ size = Vector2(588, 243)
process_mode = 1
script = ExtResource("1_xsqjb")
RoomResource = ExtResource("2_xsqjb")
DoorPrefab = ExtResource("3_cgxuy")
VerticalDoorPrefab = ExtResource("4_cgxuy")
WallPrefab = ExtResource("8_tyndx")
metadata/test_scene = "res://Scenes/Maps/Roguelike.tscn"
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]

File diff suppressed because one or more lines are too long

View file

@ -1,11 +1,9 @@
[gd_scene load_steps=10 format=4 uid="uid://j71ehkbbalh2"]
[gd_scene load_steps=8 format=4 uid="uid://j71ehkbbalh2"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_08gfs"]
[ext_resource type="Resource" uid="uid://crqgvauqarfaq" path="res://Resources/RogueliteMaps/TreasureRoom1.tres" id="2_08gfs"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_aaiyo"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_08gfs"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="4_ofpvy"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_ojht1"]
[ext_resource type="PackedScene" uid="uid://cnhgvn2salyxl" path="res://Scenes/Items/Icicle_Repeater.tscn" id="5_xa3gk"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_jf212"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
@ -22,9 +20,6 @@ size = Vector2(272, 85)
process_mode = 1
script = ExtResource("1_08gfs")
RoomResource = ExtResource("2_08gfs")
DoorPrefab = ExtResource("3_aaiyo")
VerticalDoorPrefab = ExtResource("4_08gfs")
WallPrefab = ExtResource("4_ofpvy")
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -50,6 +45,9 @@ metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="Tilemaps"]
metadata/_edit_lock_ = true
[node name="IcicleRepeater" parent="Tilemaps/Actors" instance=ExtResource("5_xa3gk")]
position = Vector2(160, 95)
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]

View file

@ -1,4 +1,5 @@
using Cirno.Scripts.Controllers;
using System.Linq;
using Cirno.Scripts.Controllers;
namespace Cirno.Scripts.Interactables;
@ -15,7 +16,11 @@ public partial class RogueliteDoorLock : Switch
Connection.FromDoor.Activate(activationType);
Connection.ToDoor.Activate(activationType);
InventoryManager.Instance.RemoveItem("GRAY_KEY", 1);
foreach (var requirement in Requirements)
{
InventoryManager.Instance.RemoveItem(requirement.ItemKey, 1);
}
this.QueueFree();