Marco
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25dff4215d
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Pseudo Lasers
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2025-09-29 10:45:57 +02:00 |
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Marco
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c1f83736f0
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Enhanced bullet scripts
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2025-09-24 17:47:15 +02:00 |
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Marco
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099c8acf5e
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Pattern burst rotation
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2025-09-24 16:51:47 +02:00 |
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Marco
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a11e61b2c2
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Enemy sounds
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2025-09-11 14:10:14 +02:00 |
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Marco
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7a8bb4311b
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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Marco
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a0ec2f3d74
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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Marco
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dd979fe50a
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Terminal dialogue and entities fix
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2025-06-24 11:06:33 +02:00 |
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Marco
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7b2d32e727
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Changed events to generic node
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2025-06-23 18:30:42 +02:00 |
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|
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7ea1016253
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Mapping and modeling
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2025-06-21 21:00:57 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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cc9c4e5aa1
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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70d22b2be8
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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46c433e5f7
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Marco
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e4d7a9159f
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Movement for nodes patterns
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2025-05-09 17:06:45 +02:00 |
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Marco
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aab69fb609
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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Marco
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a7b984328b
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Dialogue skipping
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2025-05-08 13:37:50 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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|
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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|
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24386e724f
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Tweaked icicle gun to shoot faster at lower power
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2025-05-04 18:41:50 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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33719a2da3
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Fixed room spawn offsets
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2025-05-02 11:17:09 +02:00 |
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Marco
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8d71a59d84
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Fix drops on enemies and treasure rooms
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2025-05-01 14:43:30 +02:00 |
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Marco
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f3a701d3f9
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Tiered weapons
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2025-05-01 11:10:36 +02:00 |
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Marco
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692c33c939
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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Marco
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c1afa466d3
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Floor system
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2025-04-30 16:11:25 +02:00 |
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Marco
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8c17738371
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Mapping and generation fixes
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2025-04-30 15:09:59 +02:00 |
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Marco
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a1e87af061
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Boss teleporter
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2025-04-29 18:14:09 +02:00 |
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Marco
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d5eda3c7b4
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Basic boss patterns
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2025-04-29 16:10:17 +02:00 |
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Marco
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26a0f51168
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New maps and chests
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2025-04-29 12:12:47 +02:00 |
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Marco
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c2a72e4e77
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New boss system
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2025-04-28 18:06:07 +02:00 |
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Marco
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0322748d86
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Solid walls
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2025-04-28 14:58:41 +02:00 |
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Marco
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c00d298443
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Made things into tools to display enemy icons on spawner marks
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2025-04-28 10:52:50 +02:00 |
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Marco
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f460103239
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Added shrouds to rooms
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2025-04-28 09:50:55 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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57ff504628
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Random weapons from pool
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2025-04-25 19:00:28 +02:00 |
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Marco
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a2a18c69fc
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Chests and Loot Drops
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2025-04-25 18:33:20 +02:00 |
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