cirnogodot/Scripts/Resources
2025-06-23 18:30:42 +02:00
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BulletScripts Shooting and big tank fix 2025-06-20 15:39:19 +02:00
DebugMenu Revamped equipment init 2025-04-07 15:58:43 +02:00
Events Changed events to generic node 2025-06-23 18:30:42 +02:00
ItemEffects Destroyable props 2025-06-19 17:55:23 +02:00
Loot Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
Modifiers Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
Roguelite Fixed room spawn offsets 2025-05-02 11:17:09 +02:00
ScriptableBullets Isometric implementation 2025-06-10 16:33:43 +02:00
TestGeneric Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
AttackPattern.cs Isometric implementation 2025-06-10 16:33:43 +02:00
AttackPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BossPhase.cs Isometric implementation 2025-06-10 16:33:43 +02:00
BossPhase.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletCreationModifier.cs Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
BulletCreationModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletResource.cs Generic enemies 2025-06-03 10:11:09 +02:00
BulletResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletScript.cs Generic enemies 2025-06-03 10:11:09 +02:00
BulletScript.cs.uid Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
CreditsCollection.cs Credits resource 2025-03-01 14:15:27 +01:00
CreditsCollection.cs.uid Credits resource 2025-03-01 14:15:27 +01:00
CreditsEntry.cs Credits screen 2025-03-09 16:34:19 +01:00
CreditsEntry.cs.uid Credits resource 2025-03-01 14:15:27 +01:00
DamageResistance.cs Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
DamageResistance.cs.uid Destroyable chests 2025-03-12 22:01:45 +01:00
DecreasingSpeedModifier.cs Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
DecreasingSpeedModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
EnemyResource.cs Generic enemies 2025-06-03 10:11:09 +02:00
EnemyResource.cs.uid Enemy resource 2025-03-20 11:15:37 +01:00
FSMMovementPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
FSMMovementPattern.cs.uid Basic boss patterns 2025-04-29 16:10:17 +02:00
IBulletModifier.cs Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
IBulletModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemsDatabase.cs Update Weapon in status 2025-03-28 10:29:04 +01:00
ItemsDatabase.cs.uid State persistance between scenes 2025-03-24 16:56:35 +01:00
LootItem.cs Shooting 2025-06-18 18:09:30 +02:00
LootItem.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MapResource.cs Map Level resources system 2025-04-02 17:42:55 +02:00
MapResource.cs.uid Map Level resources system 2025-04-02 17:42:55 +02:00
MapsDatabase.cs Map Level resources system 2025-04-02 17:42:55 +02:00
MapsDatabase.cs.uid Map Level resources system 2025-04-02 17:42:55 +02:00
MapStartDataResource.cs Revamped equipment init 2025-04-07 15:58:43 +02:00
MapStartDataResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MusicResource.cs Music room visualizer 2025-02-27 10:01:50 +01:00
MusicResource.cs.uid Music visualizer resource 2025-02-27 09:14:00 +01:00
PatternGroup.cs Isometric implementation 2025-06-10 16:33:43 +02:00
PatternGroup.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
RogueliteFloorResource.cs Floor system 2025-04-30 16:11:25 +02:00
RogueliteFloorResource.cs.uid Floor system 2025-04-30 16:11:25 +02:00
RogueliteMapTheme.cs Floor system 2025-04-30 16:11:25 +02:00
RogueliteMapTheme.cs.uid Locked Doors 2025-04-24 16:40:51 +02:00
SimpleMovementPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
SimpleMovementPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
SpeedModifier.cs Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
SpeedModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
TimeModifier.cs Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
TimeModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
UiItemType.cs Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
UiItemType.cs.uid Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
WeaponResource.cs Tweaked icicle gun to shoot faster at lower power 2025-05-04 18:41:50 +02:00
WeaponResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00