Commit graph

144 commits

Author SHA1 Message Date
4011a7c6f6 Basic laser integration 2026-01-31 10:23:10 +01:00
Marco
25dff4215d Pseudo Lasers 2025-09-29 10:45:57 +02:00
Marco
c1f83736f0 Enhanced bullet scripts 2025-09-24 17:47:15 +02:00
Marco
099c8acf5e Pattern burst rotation 2025-09-24 16:51:47 +02:00
Marco
a11e61b2c2 Enemy sounds 2025-09-11 14:10:14 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
54fa750bca Implemented battery weapons 2025-08-13 16:51:56 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
1a455251a9 3D bullet rotation 2025-07-01 13:40:13 +02:00
Marco
cd309ca49c Relative movement pattern 2025-06-30 17:59:07 +02:00
Marco
dbf7f1a963 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
Marco
a0ec2f3d74 Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Marco
dd979fe50a Terminal dialogue and entities fix 2025-06-24 11:06:33 +02:00
Marco
7b2d32e727 Changed events to generic node 2025-06-23 18:30:42 +02:00
7ea1016253 Mapping and modeling 2025-06-21 21:00:57 +02:00
Marco
0a6e89faed Shooting and big tank fix 2025-06-20 15:39:19 +02:00
Marco
44ebc70448 Destroyable props 2025-06-19 17:55:23 +02:00
Marco
341f76d885 Shooting 2025-06-18 18:09:30 +02:00
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
cc9c4e5aa1 2D Character and weapons 2025-06-17 11:57:59 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
70d22b2be8 Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
ee84bafdad P power scaling 2025-05-20 15:57:35 +02:00
Marco
46c433e5f7 Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
Marco
e4d7a9159f Movement for nodes patterns 2025-05-09 17:06:45 +02:00
Marco
aab69fb609 Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
Marco
a7b984328b Dialogue skipping 2025-05-08 13:37:50 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
946e7df71e Grahpics overhaul and predicting bullets 2025-05-04 22:02:05 +02:00
24386e724f Tweaked icicle gun to shoot faster at lower power 2025-05-04 18:41:50 +02:00
Marco
2f76d4742e Energy weapons 2025-05-02 13:10:38 +02:00
Marco
33719a2da3 Fixed room spawn offsets 2025-05-02 11:17:09 +02:00
Marco
8d71a59d84 Fix drops on enemies and treasure rooms 2025-05-01 14:43:30 +02:00
Marco
f3a701d3f9 Tiered weapons 2025-05-01 11:10:36 +02:00
Marco
692c33c939 Generic marker pickups 2025-05-01 10:04:15 +02:00
Marco
c1afa466d3 Floor system 2025-04-30 16:11:25 +02:00
Marco
8c17738371 Mapping and generation fixes 2025-04-30 15:09:59 +02:00
Marco
a1e87af061 Boss teleporter 2025-04-29 18:14:09 +02:00
Marco
d5eda3c7b4 Basic boss patterns 2025-04-29 16:10:17 +02:00
Marco
26a0f51168 New maps and chests 2025-04-29 12:12:47 +02:00
Marco
c2a72e4e77 New boss system 2025-04-28 18:06:07 +02:00
Marco
0322748d86 Solid walls 2025-04-28 14:58:41 +02:00
Marco
c00d298443 Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
Marco
f460103239 Added shrouds to rooms 2025-04-28 09:50:55 +02:00
Marco
34a07342ac Bullet freeze 2025-04-26 11:24:20 +02:00
Marco
57ff504628 Random weapons from pool 2025-04-25 19:00:28 +02:00