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acc61f9a0e
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Enhanced loot drops system
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2026-03-01 19:14:34 +01:00 |
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f7240e1167
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Animated switches
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2026-03-01 17:17:04 +01:00 |
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07be138a1b
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Add FrameAnimator3D for animated texture support on Blockbench models
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2026-02-28 20:44:20 +01:00 |
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35275f9048
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Shootable switches react to shots
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2026-02-28 19:24:34 +01:00 |
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f58b9646df
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Weapon evolution
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2026-02-28 18:44:23 +01:00 |
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8492c3644b
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Fix NullReferenceExceptions by ensuring providers are initialized in Dead state
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2026-02-28 10:42:08 +01:00 |
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63ad349b42
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Fixed garbled shader sprite on player
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2026-02-28 10:38:39 +01:00 |
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b6cc5a00e8
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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b4c38b159e
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Weapon creation plugin
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2026-02-08 13:11:14 +01:00 |
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4011a7c6f6
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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75c0a7d994
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Laser
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2026-01-02 16:06:26 +01:00 |
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8e5c575917
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Table models
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2026-01-01 14:49:24 +01:00 |
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c11acda1df
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Fix for immediately closing inventory
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2025-12-30 15:27:37 +01:00 |
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1f0ec0c6da
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Cleaned camera code
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2025-12-29 17:39:22 +01:00 |
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4eea1f7389
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Camera Jitter fix
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2025-12-29 17:27:16 +01:00 |
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e416b3d8cd
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Automatic resizing shadows
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2025-12-29 13:07:43 +01:00 |
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34ea128693
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Removed debug code
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2025-12-29 11:03:37 +01:00 |
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1dfce7802b
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Shadows decals
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2025-12-28 22:53:31 +01:00 |
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45f3e9514d
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Changed default camera rotation to 36 degrees
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2025-12-25 19:49:33 +01:00 |
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Marco
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52999bbc8b
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Lore locker
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2025-10-09 10:35:05 +02:00 |
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Marco
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74dcd6d90c
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Custom dialogue node
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2025-10-09 10:20:03 +02:00 |
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Marco
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7cb5bfb593
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Preliminary lasers
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2025-10-09 09:11:25 +02:00 |
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Marco
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3a7fd66193
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Readded loot drops
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2025-09-29 14:50:10 +02:00 |
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Marco
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25dff4215d
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Pseudo Lasers
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2025-09-29 10:45:57 +02:00 |
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Marco
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6c9222e47e
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Fixed spawnable enemies alpha
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2025-09-26 11:02:00 +02:00 |
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Marco
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05047da6b3
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Navigation improvements
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2025-09-25 15:50:34 +02:00 |
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Marco
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944249d408
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Mapping and direction code
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2025-09-25 10:25:10 +02:00 |
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Marco
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c1f83736f0
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Enhanced bullet scripts
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2025-09-24 17:47:15 +02:00 |
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Marco
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099c8acf5e
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Pattern burst rotation
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2025-09-24 16:51:47 +02:00 |
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Marco
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467fb5be9d
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Activable spawners
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2025-09-22 18:19:40 +02:00 |
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Marco
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479df3c7c4
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Spawn markers in editor
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2025-09-22 16:33:15 +02:00 |
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Marco
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4b65b25dcd
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Spawn markers in level
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2025-09-18 10:52:22 +02:00 |
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Marco
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f7448eb3f5
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Rotating 3D chairs
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2025-09-18 09:24:22 +02:00 |
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Marco
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d3edb4de99
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Elevator anticrush
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2025-09-17 15:44:45 +02:00 |
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Marco
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d522e0547d
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Moved player input to physics
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2025-09-11 15:55:07 +02:00 |
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Marco
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a11e61b2c2
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Enemy sounds
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2025-09-11 14:10:14 +02:00 |
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Marco
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280af2fcfa
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Weapon sounds
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2025-09-11 10:54:02 +02:00 |
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Marco
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47f8252e65
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Level teleporters with custom locations
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2025-09-11 10:02:55 +02:00 |
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Marco
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7a8bb4311b
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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Marco
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5e357e1a96
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Interface default functions
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2025-09-10 11:08:47 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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cb0c37081c
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Disabled movement friction
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2025-08-29 15:07:27 +02:00 |
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Marco
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823886b4ce
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Trenchbroom support for health and destruction
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2025-08-27 18:17:17 +02:00 |
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Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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1bc519d913
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Added functions for calculating distance between poinst and lines
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2025-08-23 16:17:26 +02:00 |
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Marco
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f148e7cac7
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Movement turning smoothing
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2025-08-18 12:28:05 +02:00 |
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Marco
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5c0e05021d
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Better movement momentum
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2025-08-14 18:11:41 +02:00 |
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Marco
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c68e40b8c3
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Better movement handling
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2025-08-14 17:50:11 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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