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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Removed debug code
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1dfce7802b
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1 changed files with 0 additions and 6 deletions
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@ -76,11 +76,7 @@ public partial class EnemyMarker3D : PreviewMarker3D, IActivable
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//SetSpriteAlpha(0.5f);
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}
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var asdf = props["asdf"].AsString();
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GD.Print(asdf);
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var scriptPath = props["resource_path"].AsString();
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GD.Print(scriptPath);
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if (!string.IsNullOrWhiteSpace(scriptPath))
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{
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Enemy = GD.Load<EnemyResource>(scriptPath);
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@ -92,8 +88,6 @@ public partial class EnemyMarker3D : PreviewMarker3D, IActivable
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TargetName = props["targetname"].AsStringName();
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//QueueRedraw(); // Redraw should be automatic when enemy was changed and texture updated
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//MarkerId = props["id"].AsInt32();
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}
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