Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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5067605316
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Hacking minigame scene
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2025-05-29 11:28:51 +02:00 |
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Marco
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1e5075eeb2
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Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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044fa25533
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Sprites and turret
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2025-05-25 18:42:09 +02:00 |
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63aeb0a6e9
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Turret animation controller
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2025-05-24 22:45:17 +02:00 |
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Marco
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b91e7dbf70
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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eb1e8cfcb8
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Enemy feedback and mapping fixes
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2025-05-08 10:56:00 +02:00 |
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Marco
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e85930df5e
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Restored enemy animations
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2025-05-08 10:23:00 +02:00 |
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3b19e2b76f
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Manual Reload
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2025-05-07 21:50:00 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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Marco
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9362f66fdf
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Added weapon switching cooldown
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2025-05-06 10:53:49 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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4aa7c2515c
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Spawn boss
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2025-04-29 18:34:58 +02:00 |
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Marco
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c2a72e4e77
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New boss system
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2025-04-28 18:06:07 +02:00 |
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Marco
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7a62f6a8cd
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Fixed enemy spawns
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2025-04-28 12:22:00 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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a2a18c69fc
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Chests and Loot Drops
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2025-04-25 18:33:20 +02:00 |
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Marco
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1b31428752
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Player detection for rooms
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2025-04-17 17:42:24 +02:00 |
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Marco
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700be1e207
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Door connections
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2025-04-16 18:18:52 +02:00 |
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036cc4b940
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Weapon switching
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2025-04-09 23:24:55 +02:00 |
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Marco
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4d62a0a385
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Globally calculated difficulty damage
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2025-04-09 16:58:36 +02:00 |
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Marco
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bb0f17124d
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Apply difficulty modifiers to damage
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2025-04-08 19:06:39 +02:00 |
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Marco
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3c531bbe04
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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Marco
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25a9bc1d78
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Marco
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c50450f6b8
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Formatting
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2025-04-07 16:05:48 +02:00 |
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Marco
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6f92162d5a
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Grazing sounds
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2025-04-01 16:13:54 +02:00 |
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Marco
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8b28805cbd
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Grazing for shields
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2025-04-01 15:46:25 +02:00 |
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Marco
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8151298b44
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Added game over
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2025-04-01 11:23:37 +02:00 |
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Marco
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e73596e464
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Motivation
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2025-03-31 18:28:33 +02:00 |
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ec366843c2
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Wall Turret
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2025-03-28 23:07:39 +01:00 |
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Marco
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bcd007fa1e
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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Marco
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543f5f0d6b
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Added reaction time to enemies
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2025-03-25 15:15:04 +01:00 |
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b35772f519
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Enemy strafing
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2025-03-23 18:22:12 +01:00 |
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0f431b5343
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Move player to the middle of the elevator
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2025-03-23 16:46:21 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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Marco
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0aad79a0f8
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Controllable enemies
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2025-03-21 17:52:01 +01:00 |
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Marco
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cf4b11d157
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Loot drops provider
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2025-03-21 16:05:44 +01:00 |
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Marco
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cc85cd4b54
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Enemy FSM death
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2025-03-21 15:33:37 +01:00 |
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Marco
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e7c1814d98
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Enemy FSM Animation
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2025-03-21 15:16:50 +01:00 |
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Marco
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dd3d427ac3
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Enemy alarm response
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2025-03-21 11:44:08 +01:00 |
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Marco
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39fd072163
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Enemy gets weapon from resource
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2025-03-21 11:15:44 +01:00 |
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