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Grazing sounds
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parent
8b28805cbd
commit
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5 changed files with 48 additions and 2 deletions
14
Scenes/Misc/graze_particles.tscn
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14
Scenes/Misc/graze_particles.tscn
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@ -0,0 +1,14 @@
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[gd_scene load_steps=2 format=3 uid="uid://ce83htrsiu7qa"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_cjf14"]
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particle_flag_disable_z = true
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spread = 180.0
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initial_velocity_max = 73.59
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gravity = Vector3(0, 0, 0)
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[node name="GrazeParticles" type="GPUParticles2D"]
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emitting = false
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amount = 4
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lifetime = 0.33
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_cjf14")
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6
Scenes/Misc/graze_sound.tscn
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6
Scenes/Misc/graze_sound.tscn
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@ -0,0 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://m88tchaflpln"]
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[ext_resource type="AudioStream" uid="uid://b0ficxrbhf8om" path="res://SFX/615532__crash_358__sci-fi-ui-button-sound-005.wav" id="1_q5ph6"]
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D"]
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stream = ExtResource("1_q5ph6")
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@ -1,7 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://cuixq5ex0j40h"]
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[gd_scene load_steps=6 format=3 uid="uid://cuixq5ex0j40h"]
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[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_s0j1e"]
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[ext_resource type="Texture2D" uid="uid://bdyd0bht18n47" path="res://Sprites/EnemyProjectile.png" id="2_iw5k0"]
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[ext_resource type="PackedScene" uid="uid://m88tchaflpln" path="res://Scenes/Misc/graze_sound.tscn" id="3_fx7gj"]
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[ext_resource type="PackedScene" uid="uid://ce83htrsiu7qa" path="res://Scenes/Misc/graze_particles.tscn" id="4_mbs6d"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 2.23607
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@ -24,6 +26,10 @@ editor_description = "Player Bullet"
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[node name="AudioStreamPlayer2D" parent="." instance=ExtResource("3_fx7gj")]
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[node name="GrazeParticles" parent="." instance=ExtResource("4_mbs6d")]
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
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@ -32,6 +32,15 @@ public partial class Bullet : Area2D
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[Signal] public delegate void OnDestroyEventHandler();
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private AudioStreamPlayer2D _grazeSound;
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private GpuParticles2D _grazeParticles;
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public override void _Ready()
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{
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_grazeSound = GetNodeOrNull<AudioStreamPlayer2D>("AudioStreamPlayer2D");
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_grazeParticles = GetNodeOrNull<GpuParticles2D>("GrazeParticles");
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}
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public void Initialize(BulletInfo bulletInfo, GameManager gameManager)
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{
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_bulletInfo = bulletInfo;
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@ -51,6 +60,16 @@ public partial class Bullet : Area2D
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_modifiers = _bulletInfo.TimeModifiers.Select(x => x.Wrap()).ToList();
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}
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public void Graze()
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{
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_grazeSound?.Play();
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if (_grazeParticles is not null)
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{
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_grazeParticles.Emitting = true;
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}
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IsGrazed = true;
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}
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private void ApplyTimeModifiers(double delta)
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{
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foreach (var modifier in _modifiers)
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@ -39,7 +39,8 @@ public partial class PlayerGrazingModule : PlayerArea2DModule
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GD.Print("Grazed");
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bullet.IsGrazed = true;
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bullet.Graze();
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//bullet.IsGrazed = true;
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Shield.CurrentResource += bullet.BulletInfo.GrazeValue;
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// check if it's grazed
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// check if it's grazeable
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