mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 07:45:33 +00:00
Added game over
This commit is contained in:
parent
1e116090e5
commit
8151298b44
14 changed files with 160 additions and 35 deletions
BIN
ExternalMaterial/FairyDefeated/FairyDefeated.png
(Stored with Git LFS)
BIN
ExternalMaterial/FairyDefeated/FairyDefeated.png
(Stored with Git LFS)
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BIN
ExternalMaterial/FairyDefeated/GameOver.png
(Stored with Git LFS)
Normal file
BIN
ExternalMaterial/FairyDefeated/GameOver.png
(Stored with Git LFS)
Normal file
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34
ExternalMaterial/FairyDefeated/GameOver.png.import
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34
ExternalMaterial/FairyDefeated/GameOver.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://3spfcuok2po2"
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path="res://.godot/imported/GameOver.png-c9dca459ca730525becf7b5edd35a8c9.ctex"
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metadata={
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"vram_texture": false
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||||
}
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[deps]
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source_file="res://ExternalMaterial/FairyDefeated/GameOver.png"
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dest_files=["res://.godot/imported/GameOver.png-c9dca459ca730525becf7b5edd35a8c9.ctex"]
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[params]
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||||
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compress/mode=0
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||||
compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
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||||
compress/channel_pack=0
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||||
mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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||||
roughness/src_normal=""
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process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -48,6 +48,7 @@ MaxHealth = 2.0
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MovementSpeed = 30.0
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Weapon = ExtResource("7_xkg5o")
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LootDrops = Array[ExtResource("2_sxbtw")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 150.0
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@ -48,6 +48,7 @@ MaxHealth = 4.0
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MovementSpeed = 40.0
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Weapon = ExtResource("7_xlxdc")
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LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 150.0
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@ -1,5 +1,6 @@
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://cfdvg162u65sr"]
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://cfdvg162u65sr"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_f3huq"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_filx8"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_x8scf"]
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@ -11,7 +12,8 @@ PrefabPath = &"res://Scenes/Actors/Thermathron.tscn"
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MaxHealth = 8.0
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MovementSpeed = 38.0
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Weapon = ExtResource("7_filx8")
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LootDrops = []
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LootDrops = Array[ExtResource("1_f3huq")]([])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 200.0
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@ -1,5 +1,6 @@
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://ysd6wl2gmdhn"]
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://ysd6wl2gmdhn"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_sma76"]
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[ext_resource type="Resource" uid="uid://dyaxm3st70sh6" path="res://Resources/Weapons/Enemy/TurretWeapon.tres" id="1_yap8t"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="2_sma76"]
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@ -11,7 +12,8 @@ PrefabPath = &"res://Scenes/Actors/Turret360.tscn"
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MaxHealth = 14.0
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MovementSpeed = 0.0
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Weapon = ExtResource("1_yap8t")
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LootDrops = []
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LootDrops = Array[ExtResource("1_sma76")]([])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 200.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=35 format=3 uid="uid://dkwi1hu1bixoe"]
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[gd_scene load_steps=36 format=3 uid="uid://dkwi1hu1bixoe"]
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[ext_resource type="Script" uid="uid://baf6pxbvhqmjk" path="res://Scripts/Hud.cs" id="1_m0hb0"]
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[ext_resource type="PackedScene" uid="uid://cd3ee1adstcrw" path="res://Scenes/HUD/HudItemContainer.tscn" id="2_mattb"]
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@ -14,6 +14,7 @@
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[ext_resource type="Theme" uid="uid://dnsadvmunm76k" path="res://Resources/Styles/MainMenuButtons.tres" id="9_sx5r0"]
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[ext_resource type="StyleBox" uid="uid://dnb4ogn847dyp" path="res://Resources/Styles/HealthBarBackground.tres" id="10_n0pka"]
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[ext_resource type="Script" uid="uid://bobo5f4ud60qw" path="res://Scripts/UI/ItemsMenu.cs" id="10_oflr6"]
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[ext_resource type="Texture2D" uid="uid://3spfcuok2po2" path="res://ExternalMaterial/FairyDefeated/GameOver.png" id="10_s015s"]
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[ext_resource type="Script" uid="uid://com5b4ffsmj7s" path="res://Scripts/UI/InventoryMenu.cs" id="11_7pulb"]
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[ext_resource type="StyleBox" uid="uid://6ydsirgc5xi5" path="res://Resources/Styles/HealthBarFill.tres" id="11_j6myr"]
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[ext_resource type="Texture2D" uid="uid://bhmtp6i2g2f1c" path="res://Sprites/UI/ShieldBar.png" id="12_n0pka"]
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@ -85,24 +86,58 @@ texture_margin_bottom = 3.0
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[sub_resource type="LabelSettings" id="LabelSettings_bkqle"]
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font_color = Color(0, 0.737255, 0.113725, 1)
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[node name="HUD" type="CanvasLayer" node_paths=PackedStringArray("_healthLabel", "_healthBar", "_shieldLabel", "_shieldBar", "_motivationLabel", "_itemsContainer", "_gameOverPanel", "PauseMenuContainer", "DebugMenuHolder")]
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[node name="HUD" type="CanvasLayer" node_paths=PackedStringArray("_healthLabel", "_healthBar", "_shieldLabel", "_shieldBar", "_motivationLabel", "_itemsContainer", "_gameOverPanel", "_fairyTerminatedPanel", "_hudInfoPanel", "PauseMenuContainer", "DebugMenuHolder")]
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process_mode = 3
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script = ExtResource("1_m0hb0")
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WeaponContainerTemplate = ExtResource("2_mattb")
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ItemNotificationTemplate = ExtResource("3_mw35l")
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_healthLabel = NodePath("VBoxContainer/HealthBarContainer/HealthLabel")
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_healthBar = NodePath("VBoxContainer/HealthBarContainer/HealthBar")
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_shieldLabel = NodePath("VBoxContainer/ShieldBarContainer/ShieldLabel")
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_shieldBar = NodePath("VBoxContainer/ShieldBarContainer/ShieldBar")
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_motivationLabel = NodePath("VBoxContainer/MotivationContainer/Motivationlabel")
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_itemsContainer = NodePath("VBoxContainer/ItemsContainer")
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_healthLabel = NodePath("HudInfo/HealthBarContainer/HealthLabel")
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_healthBar = NodePath("HudInfo/HealthBarContainer/HealthBar")
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_shieldLabel = NodePath("HudInfo/ShieldBarContainer/ShieldLabel")
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_shieldBar = NodePath("HudInfo/ShieldBarContainer/ShieldBar")
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_motivationLabel = NodePath("HudInfo/MotivationContainer/Motivationlabel")
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_itemsContainer = NodePath("HudInfo/ItemsContainer")
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_labelSettings = ExtResource("2_x7kl7")
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_gameOverPanel = NodePath("GameOver")
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_fairyTerminatedPanel = NodePath("FairyTerminated")
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_hudInfoPanel = NodePath("HudInfo")
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PauseMenuContainer = NodePath("PauseMenuContainer")
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PauseMenuScene = ExtResource("3_hxmxt")
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DebugMenuTemplate = ExtResource("4_gd1k6")
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DebugMenuHolder = NodePath("DebugContainer")
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[node name="FairyTerminated" type="PanelContainer" parent="."]
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visible = false
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offset_left = -3.0
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offset_top = 34.0
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offset_right = 323.0
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offset_bottom = 88.0
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[node name="VBoxContainer2" type="VBoxContainer" parent="FairyTerminated"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_constants/separation = -4
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[node name="GameOver" type="Label" parent="FairyTerminated/VBoxContainer2"]
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visible = false
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layout_mode = 2
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text = "FAIRY: TERMINATED"
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label_settings = SubResource("LabelSettings_a7f6n")
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horizontal_alignment = 1
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[node name="TextureRect" type="TextureRect" parent="FairyTerminated/VBoxContainer2"]
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layout_mode = 2
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size_flags_horizontal = 4
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texture = ExtResource("8_3523e")
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stretch_mode = 2
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[node name="Label" type="Label" parent="FairyTerminated/VBoxContainer2"]
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visible = false
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layout_mode = 2
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text = "Press Shoot button to reform"
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label_settings = SubResource("LabelSettings_5na8k")
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horizontal_alignment = 1
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[node name="GameOver" type="PanelContainer" parent="."]
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visible = false
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offset_left = -3.0
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@ -125,7 +160,7 @@ horizontal_alignment = 1
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[node name="TextureRect" type="TextureRect" parent="GameOver/VBoxContainer2"]
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layout_mode = 2
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size_flags_horizontal = 4
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texture = ExtResource("8_3523e")
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texture = ExtResource("10_s015s")
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stretch_mode = 2
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[node name="Label" type="Label" parent="GameOver/VBoxContainer2"]
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@ -146,7 +181,7 @@ sprite_frames = SubResource("SpriteFrames_78fwv")
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frame = 1
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frame_progress = 0.8514
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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[node name="HudInfo" type="VBoxContainer" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -160,10 +195,10 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_constants/separation = 0
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[node name="HealthBarContainer" type="HBoxContainer" parent="VBoxContainer"]
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[node name="HealthBarContainer" type="HBoxContainer" parent="HudInfo"]
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layout_mode = 2
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[node name="HealthBar" type="ProgressBar" parent="VBoxContainer/HealthBarContainer"]
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[node name="HealthBar" type="ProgressBar" parent="HudInfo/HealthBarContainer"]
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custom_minimum_size = Vector2(34, 8)
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layout_mode = 2
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size_flags_vertical = 4
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@ -173,16 +208,16 @@ value = 50.0
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rounded = true
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show_percentage = false
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[node name="HealthLabel" type="Label" parent="VBoxContainer/HealthBarContainer"]
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[node name="HealthLabel" type="Label" parent="HudInfo/HealthBarContainer"]
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layout_mode = 2
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text = "100/100"
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label_settings = ExtResource("2_x7kl7")
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vertical_alignment = 1
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[node name="ShieldBarContainer" type="HBoxContainer" parent="VBoxContainer"]
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[node name="ShieldBarContainer" type="HBoxContainer" parent="HudInfo"]
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layout_mode = 2
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[node name="ShieldBar" type="ProgressBar" parent="VBoxContainer/ShieldBarContainer"]
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[node name="ShieldBar" type="ProgressBar" parent="HudInfo/ShieldBarContainer"]
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custom_minimum_size = Vector2(34, 8)
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layout_mode = 2
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size_flags_vertical = 4
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@ -191,27 +226,27 @@ theme_override_styles/fill = SubResource("StyleBoxTexture_5cvcb")
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value = 50.0
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show_percentage = false
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[node name="ShieldLabel" type="Label" parent="VBoxContainer/ShieldBarContainer"]
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[node name="ShieldLabel" type="Label" parent="HudInfo/ShieldBarContainer"]
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layout_mode = 2
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text = "100/100"
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label_settings = ExtResource("2_x7kl7")
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vertical_alignment = 1
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[node name="MotivationContainer" type="HBoxContainer" parent="VBoxContainer"]
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[node name="MotivationContainer" type="HBoxContainer" parent="HudInfo"]
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layout_mode = 2
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[node name="Label" type="Label" parent="VBoxContainer/MotivationContainer"]
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[node name="Label" type="Label" parent="HudInfo/MotivationContainer"]
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layout_mode = 2
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text = "Motivation:"
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label_settings = ExtResource("2_x7kl7")
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[node name="Motivationlabel" type="Label" parent="VBoxContainer/MotivationContainer"]
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[node name="Motivationlabel" type="Label" parent="HudInfo/MotivationContainer"]
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layout_mode = 2
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text = "100%"
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label_settings = ExtResource("2_x7kl7")
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vertical_alignment = 1
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[node name="ItemsContainer" type="VBoxContainer" parent="VBoxContainer"]
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[node name="ItemsContainer" type="VBoxContainer" parent="HudInfo"]
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layout_mode = 2
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size_flags_vertical = 3
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theme_override_constants/separation = 0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=144 format=4 uid="uid://bv451a8wgty4u"]
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[gd_scene load_steps=145 format=4 uid="uid://bv451a8wgty4u"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ksslq"]
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@ -66,6 +66,7 @@
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[ext_resource type="Script" uid="uid://b5fesrd4lv8t1" path="res://Scripts/Resources/Events/EventResource.cs" id="46_0bqta"]
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[ext_resource type="Script" uid="uid://ddv26x2qilprb" path="res://Scripts/Resources/Events/DialogueStartEvent.cs" id="46_i0omr"]
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[ext_resource type="PackedScene" uid="uid://cqrkisw6jg24w" path="res://Scenes/Props/MainFrame1.tscn" id="46_ny2s2"]
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[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="46_wma5c"]
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[ext_resource type="PackedScene" uid="uid://cdti0hnbs3e63" path="res://Scenes/Actors/RoamingSusan.tscn" id="47_u1ve6"]
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[ext_resource type="PackedScene" uid="uid://cke02i4e3bxld" path="res://Scenes/Props/MainFrame2.tscn" id="47_y5mcc"]
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[ext_resource type="PackedScene" uid="uid://b0pb078xylxy" path="res://Scenes/Interactable/Valve.tscn" id="48_8usll"]
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@ -148,7 +149,7 @@ DamageType = 0
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OverrideControllable = false
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Controllable = false
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OverrideCreationModifier = false
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TimeModifiers = []
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TimeModifiers = Array[ExtResource("46_wma5c")]([])
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WaitForCompletion = true
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metadata/_custom_type_script = "uid://c0ndqalsc4jve"
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@ -1124,7 +1125,7 @@ position = Vector2(-2000, -736)
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[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
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position = Vector2(-2027, -735)
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Targets = [NodePath("../HorizontalForceField")]
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Requirements = [ExtResource("84_ma1ta")]
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Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
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[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
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position = Vector2(-872, -220)
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@ -18,6 +18,8 @@ public partial class Dead : PlayerStateBase
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[Export]
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private ActorResourceProvider _motivationProvider;
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private bool _isGameOver = false;
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public override void EnterState()
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{
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@ -26,19 +28,21 @@ public partial class Dead : PlayerStateBase
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if (_motivationProvider.CurrentResource < 100f)
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{
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// If motivation is not enough show game over scene
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GD.Print("Game over");
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Hud.Instance.ShowGameOver();
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_isGameOver = true;
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}
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else
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{
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// Else show respawn notification
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Hud.Instance.ShowGameOver();
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Hud.Instance.ShowTerminated();
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_isGameOver = false;
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}
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}
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public override void ExitState()
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{
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// Hide game over
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Hud.Instance.HideGameOver();
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Hud.Instance.HideTerminated();
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}
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public override void ProcessState(double delta)
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@ -46,7 +50,16 @@ public partial class Dead : PlayerStateBase
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// wait for button
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if (_inputProvider.GetShootJustPressed())
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{
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Respawn();
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if (_isGameOver)
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||||
{
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||||
// Restart Level
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||||
GlobalState.Instance.RestartLevel();
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||||
}
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||||
else
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||||
{
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Respawn();
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||||
}
|
||||
|
||||
}
|
||||
}
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@ -218,5 +218,9 @@ public partial class GlobalState : Node
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|||
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||||
DisplayServer.CursorSetCustomImage(scaled);
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||||
}
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||||
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||||
|
||||
public void RestartLevel()
|
||||
{
|
||||
GotoScene(CurrentScene.GetSceneFilePath());
|
||||
}
|
||||
}
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@ -41,6 +41,9 @@ public partial class Hud : CanvasLayer
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[Export] private LabelSettings _labelSettings;
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||||
|
||||
[Export] private Container _gameOverPanel;
|
||||
[Export] private Container _fairyTerminatedPanel;
|
||||
|
||||
[Export] private Container _hudInfoPanel;
|
||||
|
||||
[ExportGroup("Pause Menu")] [Export]
|
||||
public Control PauseMenuContainer;
|
||||
|
|
@ -92,14 +95,40 @@ public partial class Hud : CanvasLayer
|
|||
public void ShowGameOver()
|
||||
{
|
||||
_gameOverPanel.Show();
|
||||
HideHud();
|
||||
_playerDead = true;
|
||||
}
|
||||
|
||||
public void HideGameOver()
|
||||
{
|
||||
_gameOverPanel.Hide();
|
||||
ShowHud();
|
||||
_playerDead = false;
|
||||
}
|
||||
|
||||
public void ShowTerminated()
|
||||
{
|
||||
_fairyTerminatedPanel.Show();
|
||||
HideHud();
|
||||
_playerDead = true;
|
||||
}
|
||||
|
||||
public void HideTerminated()
|
||||
{
|
||||
_fairyTerminatedPanel.Hide();
|
||||
ShowHud();
|
||||
_playerDead = false;
|
||||
}
|
||||
|
||||
public void ShowHud()
|
||||
{
|
||||
_hudInfoPanel.Show();
|
||||
}
|
||||
|
||||
public void HideHud()
|
||||
{
|
||||
_hudInfoPanel.Hide();
|
||||
}
|
||||
|
||||
public void UpdateHealth(float newHealth, float maxHealth)
|
||||
{
|
||||
|
|
@ -107,7 +136,7 @@ public partial class Hud : CanvasLayer
|
|||
if (_playerDead && newHealth > 0)
|
||||
{
|
||||
_playerDead = false;
|
||||
_gameOverPanel.Hide();
|
||||
_fairyTerminatedPanel.Hide();
|
||||
}
|
||||
|
||||
_healthLabel.Text = $"{newHealth}/{maxHealth}";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue