Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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d07fe420dd
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Tweaks
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2025-02-25 00:16:05 +01:00 |
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Marco
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30d0365ae1
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Fix paths
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2025-02-24 14:36:30 +01:00 |
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Marco
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827494edde
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Mapping
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2025-02-24 14:29:23 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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Marco
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959701be08
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Screen fader on level transition
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2025-02-24 13:47:38 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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681510d75c
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Mapping
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2025-02-23 21:13:52 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
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2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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Marco
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17f4e11651
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Fairy Guard
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2025-02-23 16:19:15 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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19843bd05b
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Dialogue fixes
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2025-02-21 23:52:44 +01:00 |
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cac0364976
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Level teleporter scene
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2025-02-21 22:48:34 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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ba21b30a4d
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Resource provider
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2025-02-20 14:09:42 +01:00 |
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Marco
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1fbdc3ddd7
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Turret weapon fix
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2025-02-20 13:48:36 +01:00 |
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f7cbd7d171
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health station
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2025-02-19 23:40:31 +01:00 |
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1f6c881b92
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Added collision mask for navigation provider
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2025-02-19 19:29:35 +01:00 |
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b78692f150
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Navigation for Actors
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2025-02-18 23:39:22 +01:00 |
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9d302e48e6
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Enemy Navigation Movement
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2025-02-18 22:14:42 +01:00 |
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Marco
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388747ccb3
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Better free movement
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2025-02-18 18:18:13 +01:00 |
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Marco
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90d2a95fa8
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Bad tank movement
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2025-02-18 17:40:33 +01:00 |
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Marco
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12f0062fe8
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Tanky enemy
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2025-02-18 15:47:26 +01:00 |
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5452b36f32
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Alert Signs
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2025-02-16 16:26:05 +01:00 |
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Marco
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f2e6025b35
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Marisa bullets
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2025-02-15 14:33:44 +01:00 |
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Marco
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369841217e
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Added marisa
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2025-02-15 13:42:43 +01:00 |
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Marco
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2e8bb70348
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Valves
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2025-02-14 19:00:31 +01:00 |
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Marco
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f9aab9718a
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Marco
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efd6283487
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Mapping
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2025-02-14 13:27:30 +01:00 |
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Marco
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ba2f6a97fc
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Lasers
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2025-02-14 10:59:32 +01:00 |
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Marco
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95979bd3b8
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Fix for phase switch animation
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2025-02-14 09:33:10 +01:00 |
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Marco
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56ac07367b
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Projectile Rotation
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2025-02-13 18:25:55 +01:00 |
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Marco
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4be64cf7ec
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Boss HUD
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2025-02-13 11:15:06 +01:00 |
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Marco
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b4fdb9c9e3
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Boss phase animations
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2025-02-12 18:16:16 +01:00 |
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Marco
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3682de18d5
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Health and shield gauges
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2025-02-11 17:55:50 +01:00 |
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f4f193af7a
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Weapon Sprites
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2025-02-09 23:20:49 +01:00 |
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e3f42e04f7
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Title screen
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2025-02-09 16:31:04 +01:00 |
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Marco
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019f7d7ca0
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New Modifier
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2025-02-09 09:37:43 +01:00 |
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Marco
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50c111ee28
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Teleporter animation
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2025-02-07 15:43:02 +01:00 |
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Marco
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def0f40007
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Autotiles for fences
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2025-02-07 09:36:45 +01:00 |
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Marco
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7db0e8f5b6
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Teleporters
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2025-02-06 17:57:06 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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Marco
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d60878c94b
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Turrets
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2025-02-05 11:33:59 +01:00 |
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