Commit graph

585 commits

Author SHA1 Message Date
8d52b49e57 Autopickup for player 2026-03-01 20:59:11 +01:00
acc61f9a0e Enhanced loot drops system 2026-03-01 19:14:34 +01:00
f7240e1167 Animated switches 2026-03-01 17:17:04 +01:00
07be138a1b Add FrameAnimator3D for animated texture support on Blockbench models 2026-02-28 20:44:20 +01:00
35275f9048 Shootable switches react to shots 2026-02-28 19:24:34 +01:00
f58b9646df Weapon evolution 2026-02-28 18:44:23 +01:00
8492c3644b Fix NullReferenceExceptions by ensuring providers are initialized in Dead state 2026-02-28 10:42:08 +01:00
63ad349b42 Fixed garbled shader sprite on player 2026-02-28 10:38:39 +01:00
b6cc5a00e8 Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
b4c38b159e Weapon creation plugin 2026-02-08 13:11:14 +01:00
4011a7c6f6 Basic laser integration 2026-01-31 10:23:10 +01:00
75c0a7d994 Laser 2026-01-02 16:06:26 +01:00
8e5c575917 Table models 2026-01-01 14:49:24 +01:00
c11acda1df Fix for immediately closing inventory 2025-12-30 15:27:37 +01:00
1f0ec0c6da Cleaned camera code 2025-12-29 17:39:22 +01:00
4eea1f7389 Camera Jitter fix 2025-12-29 17:27:16 +01:00
e416b3d8cd Automatic resizing shadows 2025-12-29 13:07:43 +01:00
34ea128693 Removed debug code 2025-12-29 11:03:37 +01:00
1dfce7802b Shadows decals 2025-12-28 22:53:31 +01:00
45f3e9514d Changed default camera rotation to 36 degrees 2025-12-25 19:49:33 +01:00
Marco
52999bbc8b Lore locker 2025-10-09 10:35:05 +02:00
Marco
74dcd6d90c Custom dialogue node 2025-10-09 10:20:03 +02:00
Marco
7cb5bfb593 Preliminary lasers 2025-10-09 09:11:25 +02:00
Marco
3a7fd66193 Readded loot drops 2025-09-29 14:50:10 +02:00
Marco
25dff4215d Pseudo Lasers 2025-09-29 10:45:57 +02:00
Marco
6c9222e47e Fixed spawnable enemies alpha 2025-09-26 11:02:00 +02:00
Marco
05047da6b3 Navigation improvements 2025-09-25 15:50:34 +02:00
Marco
944249d408 Mapping and direction code 2025-09-25 10:25:10 +02:00
Marco
c1f83736f0 Enhanced bullet scripts 2025-09-24 17:47:15 +02:00
Marco
099c8acf5e Pattern burst rotation 2025-09-24 16:51:47 +02:00
Marco
467fb5be9d Activable spawners 2025-09-22 18:19:40 +02:00
Marco
479df3c7c4 Spawn markers in editor 2025-09-22 16:33:15 +02:00
Marco
4b65b25dcd Spawn markers in level 2025-09-18 10:52:22 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
d522e0547d Moved player input to physics 2025-09-11 15:55:07 +02:00
Marco
a11e61b2c2 Enemy sounds 2025-09-11 14:10:14 +02:00
Marco
280af2fcfa Weapon sounds 2025-09-11 10:54:02 +02:00
Marco
47f8252e65 Level teleporters with custom locations 2025-09-11 10:02:55 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
5e357e1a96 Interface default functions 2025-09-10 11:08:47 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
cb0c37081c Disabled movement friction 2025-08-29 15:07:27 +02:00
Marco
823886b4ce Trenchbroom support for health and destruction 2025-08-27 18:17:17 +02:00
Marco
3df9e2dd85 Mapping fixes and new tanks 2025-08-25 15:03:10 +02:00
1bc519d913 Added functions for calculating distance between poinst and lines 2025-08-23 16:17:26 +02:00
Marco
f148e7cac7 Movement turning smoothing 2025-08-18 12:28:05 +02:00
Marco
5c0e05021d Better movement momentum 2025-08-14 18:11:41 +02:00
Marco
c68e40b8c3 Better movement handling 2025-08-14 17:50:11 +02:00
Marco
400123a447 Added weapons and fixed others 2025-08-14 10:58:54 +02:00