Commit graph

88 commits

Author SHA1 Message Date
Marco
341f76d885 Shooting 2025-06-18 18:09:30 +02:00
Marco
cc9c4e5aa1 2D Character and weapons 2025-06-17 11:57:59 +02:00
Marco
5271b84923 Interaction manager and hud 2025-06-12 18:03:55 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
63aeb0a6e9 Turret animation controller 2025-05-24 22:45:17 +02:00
Marco
19da648f62 Weapon hud fix 2025-05-08 11:07:23 +02:00
3b19e2b76f Manual Reload 2025-05-07 21:50:00 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
Marco
0146de8ab5 Basic weapon direction 2025-05-06 15:07:22 +02:00
Marco
9362f66fdf Added weapon switching cooldown 2025-05-06 10:53:49 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00
Marco
98af0dc1ea Made Cirno float 2025-05-05 15:44:31 +02:00
68daf9c372 Fixed inventory crash when restarting level 2025-05-03 16:24:05 +02:00
Marco
62751a66e6 Post-launch fixes 2025-05-02 18:12:33 +02:00
Marco
a015254f9a Added Laser tutorial 2025-05-02 16:20:54 +02:00
Marco
69487be389 Autoequip start weapon 2025-05-02 15:51:40 +02:00
Marco
1a403d163a Refactored weapon equipment system 2025-05-02 15:49:25 +02:00
Marco
34a07342ac Bullet freeze 2025-04-26 11:24:20 +02:00
Marco
e25da0fe16 Locked Doors 2025-04-24 16:40:51 +02:00
036cc4b940 Weapon switching 2025-04-09 23:24:55 +02:00
Marco
4d62a0a385 Globally calculated difficulty damage 2025-04-09 16:58:36 +02:00
Marco
538f4f215f Mapping 2025-04-09 15:12:08 +02:00
Marco
bb0f17124d Apply difficulty modifiers to damage 2025-04-08 19:06:39 +02:00
Marco
3c531bbe04 Weapon sounds 2025-04-08 17:59:20 +02:00
Marco
25a9bc1d78 Face player towards aim direction 2025-04-08 10:44:06 +02:00
Marco
36432f6bba Always process interaction area exited event 2025-04-01 13:44:05 +02:00
Marco
e73596e464 Motivation 2025-03-31 18:28:33 +02:00
Marco
1c7afec7e2 Better handling of selection 2025-03-28 12:26:34 +01:00
29bf869bd1 Player Animation based on speed 2025-03-25 19:21:42 +01:00
f3f1534117 Fixed after feedback 2025-03-22 18:15:27 +01:00
d1d3a3fdd5 Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
Marco
e7c1814d98 Enemy FSM Animation 2025-03-21 15:16:50 +01:00
Marco
ef6c240e8e Enemy state machine 2025-03-20 18:22:40 +01:00
Marco
b9b8834bc2 Enemy information 2025-03-20 11:34:48 +01:00
Marco
eeaf1526f8 New damage resistance system 2025-03-18 14:36:28 +01:00
Marco
5dec57e711 Health and shield extensions for player 2025-03-18 11:57:15 +01:00
7b24e47739 Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
Marco
362ea29852 Conveyor belts 2025-03-14 15:13:00 +01:00
Marco
4d9d566b2f Rudimentary mouse aiming 2025-03-13 15:01:21 +01:00
Marco
27fb8fb4bd Weapon equip fix 2025-03-13 14:20:30 +01:00
Marco
4e25d03dda Tanks 2025-03-13 09:58:54 +01:00
80e0eda977 Destroyable chests 2025-03-12 22:01:45 +01:00
Marco
da5039176b Dead fairy guard 2025-03-12 13:57:25 +01:00
Marco
aa2de85f9a Drown animation 2025-03-11 17:58:46 +01:00
Marco
e41fd125de Title screen new art 2025-03-10 14:23:28 +01:00
54d9824581 Interactable interface 2025-03-09 21:58:25 +01:00
7fea970da9 Smaller snowball sprite 2025-03-08 18:56:09 +01:00
4913eba12e Spider bomb in FSM 2025-03-08 11:33:26 +01:00
08cc298a81 Boss Animation 2025-03-06 22:09:11 +01:00