cirnogodot/Scripts/Components/Actors
2025-03-21 15:16:50 +01:00
..
ActivationProvider.cs Interactable interface 2025-03-09 21:58:25 +01:00
ActivationProvider.cs.uid FSM Selector with sound 2025-03-01 18:02:11 +01:00
Actor.cs Enemy information 2025-03-20 11:34:48 +01:00
Actor.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorAi.cs Enemy state machine 2025-03-20 18:22:40 +01:00
ActorAi.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorAimingProvider.cs Better free movement 2025-02-18 18:18:13 +01:00
ActorAimingProvider.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorDefeatScriptHandler.cs Possession handling 2025-02-23 22:38:33 +01:00
ActorDefeatScriptHandler.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorFreeMovement.cs Rotating turret NPC 2025-03-03 15:01:12 +01:00
ActorFreeMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorModule.cs Simplified actor modules 2025-02-20 18:26:53 +01:00
ActorModule.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorResourceProvider.cs Health and shield extensions for player 2025-03-18 11:57:15 +01:00
ActorResourceProvider.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ActorTankMovement.cs Simplified actor modules 2025-02-20 18:26:53 +01:00
ActorTankMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
AnimationHandler.cs Death animations and spawner 2025-02-23 19:19:12 +01:00
AnimationHandler.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BossSpriteAnimator.cs Boss Animation 2025-03-06 22:09:11 +01:00
BossSpriteAnimator.cs.uid Boss Animation 2025-03-06 22:09:11 +01:00
ConveyorBeltMover.cs Conveyor belts 2025-03-14 15:13:00 +01:00
ConveyorBeltMover.cs.uid Conveyor belts 2025-03-14 15:13:00 +01:00
DamageReceiverActorModule.cs Destroyable chests 2025-03-12 22:01:45 +01:00
DamageReceiverActorModule.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DeathAnimationHandler.cs Dead fairy guard 2025-03-12 13:57:25 +01:00
DeathAnimationHandler.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DoorSpriteComponent.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
DoorSpriteComponent.cs.uid Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
EmitterActivationStateSprite.cs Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
EmitterActivationStateSprite.cs.uid Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
EnemyActor.cs Possession handling 2025-02-23 22:38:33 +01:00
EnemyActor.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
EnemyDropModule.cs Loot Drops 2025-03-04 09:43:05 +01:00
EnemyDropModule.cs.uid Loot Drops 2025-03-04 09:43:05 +01:00
EnemyNavigationMovement.cs Enemy state machine 2025-03-20 18:22:40 +01:00
EnemyNavigationMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
EnemyPossessionMovement.cs Migrated player state machine 2025-03-05 10:55:14 +01:00
EnemyPossessionMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
EnemyTurretRotationMovement.cs Enemy state machine 2025-03-20 18:22:40 +01:00
EnemyTurretRotationMovement.cs.uid Rotating turret NPC 2025-03-03 15:01:12 +01:00
ForceFieldCollisionDisabler.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ForceFieldCollisionDisabler.cs.uid Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ForceFieldMaterialAnimationHandler.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ForceFieldMaterialAnimationHandler.cs.uid Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ForceFieldSpriteComponent.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ForceFieldSpriteComponent.cs.uid Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
FourWayAnimationHandler.cs 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
FourWayAnimationHandler.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GenericDamageReceiver.cs Enemy state machine 2025-03-20 18:22:40 +01:00
GenericDamageReceiver.cs.uid Destroyable chests 2025-03-12 22:01:45 +01:00
IHittable.cs Destroyable chests 2025-03-12 22:01:45 +01:00
IHittable.cs.uid Tanks 2025-03-13 09:58:54 +01:00
InputProvider.cs Inventory close and open by button 2025-03-01 20:50:47 +01:00
InputProvider.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
KeyboardInputProvider.cs Rudimentary mouse aiming 2025-03-13 15:01:21 +01:00
KeyboardInputProvider.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
LightBridgeSpriteComponent.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
LightBridgeSpriteComponent.cs.uid Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
MovementHandler.cs Ability for enemies to shoot when controlled 2025-02-25 17:29:24 +01:00
MovementHandler.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerAnimationProvider.cs Enemy FSM Animation 2025-03-21 15:16:50 +01:00
PlayerAnimationProvider.cs.uid FSM Player input 2025-02-28 22:49:55 +01:00
PlayerCrosshairProvider.cs Removed redundant crosshair functions 2025-03-01 14:37:26 +01:00
PlayerCrosshairProvider.cs.uid Strafing and crosshair for FSM player 2025-03-01 10:05:13 +01:00
PlayerDamageReceiver.cs New damage resistance system 2025-03-18 14:36:28 +01:00
PlayerDamageReceiver.cs.uid FSM Player health and animations 2025-03-01 14:08:31 +01:00
PlayerHitboxSpriteProvider.cs Changed player to new one 2025-03-02 11:58:46 +01:00
PlayerHitboxSpriteProvider.cs.uid Strafing and crosshair for FSM player 2025-03-01 10:05:13 +01:00
PlayerWeaponProvider.cs Weapon equip fix 2025-03-13 14:20:30 +01:00
PlayerWeaponProvider.cs.uid Moved weapon equipment logic to submodule 2025-02-28 18:27:56 +01:00
RotationCrosshairModule.cs Spider bomb in FSM 2025-03-08 11:33:26 +01:00
RotationCrosshairModule.cs.uid Smaller snowball sprite 2025-03-08 18:56:09 +01:00
TurretAnimationModule.cs Rotating turret NPC 2025-03-03 15:01:12 +01:00
TurretAnimationModule.cs.uid Rotating turret NPC 2025-03-03 15:01:12 +01:00