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ActivationProvider.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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ActivationProvider.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Actor.cs
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Enemy information
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2025-03-20 11:34:48 +01:00 |
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Actor.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorAi.cs
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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ActorAi.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorAimingProvider.cs
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Better free movement
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2025-02-18 18:18:13 +01:00 |
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ActorAimingProvider.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorDefeatScriptHandler.cs
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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ActorDefeatScriptHandler.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorFreeMovement.cs
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |
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ActorFreeMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorModule.cs
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Simplified actor modules
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2025-02-20 18:26:53 +01:00 |
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ActorModule.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorResourceProvider.cs
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Fixed after feedback
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2025-03-22 18:15:27 +01:00 |
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ActorResourceProvider.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ActorTankMovement.cs
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Simplified actor modules
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2025-02-20 18:26:53 +01:00 |
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ActorTankMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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AnimationHandler.cs
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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AnimationHandler.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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BossSpriteAnimator.cs
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Boss Animation
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2025-03-06 22:09:11 +01:00 |
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BossSpriteAnimator.cs.uid
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Boss Animation
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2025-03-06 22:09:11 +01:00 |
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ConveyorBeltMover.cs
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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ConveyorBeltMover.cs.uid
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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DamageReceiverActorModule.cs
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Destroyable chests
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2025-03-12 22:01:45 +01:00 |
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DamageReceiverActorModule.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DeathAnimationHandler.cs
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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DeathAnimationHandler.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DoorSpriteComponent.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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DoorSpriteComponent.cs.uid
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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EmitterActivationStateSprite.cs
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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EmitterActivationStateSprite.cs.uid
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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EnemyActor.cs
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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EnemyActor.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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EnemyDropModule.cs
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Loot Drops
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2025-03-04 09:43:05 +01:00 |
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EnemyDropModule.cs.uid
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Loot Drops
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2025-03-04 09:43:05 +01:00 |
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EnemyNavigationMovement.cs
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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EnemyNavigationMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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EnemyPossessionMovement.cs
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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EnemyPossessionMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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EnemyTurretRotationMovement.cs
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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EnemyTurretRotationMovement.cs.uid
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |
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ForceFieldCollisionDisabler.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ForceFieldCollisionDisabler.cs.uid
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ForceFieldMaterialAnimationHandler.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ForceFieldMaterialAnimationHandler.cs.uid
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ForceFieldSpriteComponent.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ForceFieldSpriteComponent.cs.uid
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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FourWayAnimationHandler.cs
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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FourWayAnimationHandler.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GenericDamageReceiver.cs
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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GenericDamageReceiver.cs.uid
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Destroyable chests
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2025-03-12 22:01:45 +01:00 |
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IHittable.cs
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Destroyable chests
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2025-03-12 22:01:45 +01:00 |
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IHittable.cs.uid
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Tanks
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2025-03-13 09:58:54 +01:00 |
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InputProvider.cs
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Inventory close and open by button
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2025-03-01 20:50:47 +01:00 |
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InputProvider.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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KeyboardInputProvider.cs
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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KeyboardInputProvider.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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LightBridgeSpriteComponent.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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LightBridgeSpriteComponent.cs.uid
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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MovementHandler.cs
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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MovementHandler.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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PlayerAnimationProvider.cs
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Player Animation based on speed
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2025-03-25 19:21:42 +01:00 |
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PlayerAnimationProvider.cs.uid
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FSM Player input
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2025-02-28 22:49:55 +01:00 |
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PlayerCrosshairProvider.cs
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Removed redundant crosshair functions
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2025-03-01 14:37:26 +01:00 |
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PlayerCrosshairProvider.cs.uid
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Strafing and crosshair for FSM player
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2025-03-01 10:05:13 +01:00 |
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PlayerDamageReceiver.cs
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New damage resistance system
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2025-03-18 14:36:28 +01:00 |
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PlayerDamageReceiver.cs.uid
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FSM Player health and animations
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2025-03-01 14:08:31 +01:00 |
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PlayerHitboxSpriteProvider.cs
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Changed player to new one
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2025-03-02 11:58:46 +01:00 |
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PlayerHitboxSpriteProvider.cs.uid
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Strafing and crosshair for FSM player
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2025-03-01 10:05:13 +01:00 |
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PlayerWeaponProvider.cs
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Weapon equip fix
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2025-03-13 14:20:30 +01:00 |
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PlayerWeaponProvider.cs.uid
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Moved weapon equipment logic to submodule
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2025-02-28 18:27:56 +01:00 |
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RotationCrosshairModule.cs
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Spider bomb in FSM
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2025-03-08 11:33:26 +01:00 |
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RotationCrosshairModule.cs.uid
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Smaller snowball sprite
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2025-03-08 18:56:09 +01:00 |
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TurretAnimationModule.cs
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |
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TurretAnimationModule.cs.uid
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |