Marco
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796f70b69a
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Triggerable acid
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2025-06-23 09:19:41 +02:00 |
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Marco
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595444885d
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Mapping and models
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2025-06-22 13:52:23 +02:00 |
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7ea1016253
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Mapping and modeling
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2025-06-21 21:00:57 +02:00 |
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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383fc740df
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Camera jitter fix
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2025-06-21 11:22:02 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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95012054b3
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Tweaks
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2025-06-19 11:08:55 +02:00 |
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Marco
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595bdcc501
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3D Aiming
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2025-06-19 10:50:25 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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1229613def
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Player spawning and isometric in menu
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2025-06-18 15:16:43 +02:00 |
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Marco
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1454e55629
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Mappable switches
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2025-06-18 12:18:45 +02:00 |
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Marco
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054c0998ad
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Map Triggers
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2025-06-18 11:33:27 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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cc9c4e5aa1
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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Marco
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41ba7affc5
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Elevator Proxies
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2025-06-13 18:34:24 +02:00 |
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Marco
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cb60226ced
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3D Switches
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2025-06-13 17:46:44 +02:00 |
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Marco
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5271b84923
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Interaction manager and hud
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2025-06-12 18:03:55 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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8ab7735d17
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Mapping and shadows
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2025-06-11 17:30:53 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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70d22b2be8
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Marco
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72c6270eb5
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Use bullet flags instead of bools
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2025-06-08 16:50:38 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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cee0a8fe8f
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Added path to spawner
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2025-06-03 11:41:50 +02:00 |
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Marco
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6b3f6b5bfb
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Autospawner trigger
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2025-06-03 11:32:26 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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5067605316
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Hacking minigame scene
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2025-05-29 11:28:51 +02:00 |
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Marco
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f25bce557d
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Fixes for prisms
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2025-05-28 14:37:42 +02:00 |
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Marco
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dbb81b7642
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Rotating prism
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2025-05-27 17:35:48 +02:00 |
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Marco
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ec64f272c4
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Rotating prism sprite
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2025-05-27 15:38:08 +02:00 |
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Marco
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dbca78c0b7
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Prisms and hit buttons
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2025-05-27 15:11:02 +02:00 |
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Marco
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1e5075eeb2
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Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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044fa25533
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Sprites and turret
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2025-05-25 18:42:09 +02:00 |
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63aeb0a6e9
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Turret animation controller
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2025-05-24 22:45:17 +02:00 |
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Marco
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57b393fdcf
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Marco
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b91e7dbf70
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Marco
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4c58436a74
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Debug menu items spawn buttons
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2025-05-20 17:46:35 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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46c433e5f7
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Marco
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e4d7a9159f
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Movement for nodes patterns
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2025-05-09 17:06:45 +02:00 |
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Marco
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36df2274c0
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Autonomous bullet life system
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2025-05-09 16:14:51 +02:00 |
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Marco
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aab69fb609
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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Marco
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01e61cb685
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Map Bugfixes
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2025-05-09 10:00:33 +02:00 |
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