Commit graph

81 commits

Author SHA1 Message Date
Marco
dc8777c3d9 Spellcard test map 2025-03-24 10:26:13 +01:00
d927886380 Bugfixes 2025-03-22 17:47:24 +01:00
029128c8b8 Remade resource script system 2025-03-15 17:17:30 +01:00
4261009c33 Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
2ba95ee922 Teleport spawner tweaks 2025-03-10 22:37:42 +01:00
Marco
7ec45b56b1 Directional computers 2025-03-10 17:33:43 +01:00
Marco
72ce9fb932 Spinning chairs 2025-03-10 15:49:28 +01:00
54d9824581 Interactable interface 2025-03-09 21:58:25 +01:00
08cc298a81 Boss Animation 2025-03-06 22:09:11 +01:00
Marco
b0d5edc84e Moved boss data to resource 2025-03-04 15:00:39 +01:00
Marco
c0bd2f6824 Boss script resource 2025-03-04 14:49:43 +01:00
Marco
cd43b3361d Intro with new animator 2025-02-25 14:06:41 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
f873cba98b Converted doors and dialogue starters to area2d 2025-02-07 10:01:07 +01:00
Marco
def0f40007 Autotiles for fences 2025-02-07 09:36:45 +01:00
Marco
7db0e8f5b6 Teleporters 2025-02-06 17:57:06 +01:00
Marco
1fa77f0c03 Dialogue System 2025-02-06 11:36:21 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
d60878c94b Turrets 2025-02-05 11:33:59 +01:00
Marco
88fd702cea Camera sprite sweep 2025-02-05 09:40:24 +01:00
Marco
b25207f2cc Alarm detection 2025-02-04 13:47:29 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
861bcef4dd Added camera 2025-02-02 09:10:42 +01:00
Marco
076cff208d Navigation for enemies 2025-01-31 15:05:45 +01:00