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d78daf4e18
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Weapon balancing
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2026-03-02 00:10:35 +01:00 |
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f58b9646df
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Weapon evolution
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2026-02-28 18:44:23 +01:00 |
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4148dad367
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Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
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2026-02-08 16:45:28 +01:00 |
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d16f9b3b9d
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Upgrade to godot 4.6
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2026-01-31 08:38:43 +01:00 |
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Marco
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265f5ecfca
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Rebalances and new fairy
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2025-09-29 14:00:18 +02:00 |
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Marco
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25dff4215d
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Pseudo Lasers
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2025-09-29 10:45:57 +02:00 |
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Marco
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82f4c75ad7
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Rebalanced weapons
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2025-09-22 16:32:55 +02:00 |
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Marco
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a11e61b2c2
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Enemy sounds
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2025-09-11 14:10:14 +02:00 |
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Marco
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585befb932
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Enemy sounds
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2025-09-11 11:01:36 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Marco
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34a0e8e380
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Disable debugdraw in release
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2025-08-12 14:37:48 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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Marco
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ad58895ba8
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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1a6d5bd1ec
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Patterns
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2025-07-01 23:12:01 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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397742c927
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Tweaked enemies
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2025-06-26 23:01:55 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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57b393fdcf
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Marco
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39ff2e8a99
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Shotgun sound
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2025-05-22 16:15:12 +02:00 |
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Marco
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b91e7dbf70
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Marco
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5ddcfcbf1f
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Updated maps
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2025-05-21 12:08:31 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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01e61cb685
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Map Bugfixes
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2025-05-09 10:00:33 +02:00 |
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Marco
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fe6187af58
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Rebalanced shotguns
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2025-05-08 10:25:20 +02:00 |
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Marco
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57eb6d1724
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Mapping and balance
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2025-05-08 10:09:14 +02:00 |
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2bfc35d48c
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Map tile editing
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2025-05-06 23:57:36 +02:00 |
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Marco
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b720990fe2
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Reduced shotgun cone
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2025-05-05 14:51:34 +02:00 |
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24386e724f
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Tweaked icicle gun to shoot faster at lower power
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2025-05-04 18:41:50 +02:00 |
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68daf9c372
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Fixed inventory crash when restarting level
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2025-05-03 16:24:05 +02:00 |
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Marco
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a015254f9a
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Added Laser tutorial
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2025-05-02 16:20:54 +02:00 |
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Marco
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1a403d163a
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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c928c86e6c
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Items sorting
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2025-05-02 10:25:25 +02:00 |
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Marco
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2c72f36108
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Gaussian Spread
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2025-05-01 11:59:32 +02:00 |
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Marco
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f3a701d3f9
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Tiered weapons
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2025-05-01 11:10:36 +02:00 |
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Marco
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692c33c939
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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Marco
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c00d298443
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Made things into tools to display enemy icons on spawner marks
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2025-04-28 10:52:50 +02:00 |
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07d49a0b23
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Door opening fix
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2025-04-26 22:06:32 +02:00 |
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Marco
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5ada2ea044
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Enemies balance
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2025-04-23 17:29:00 +02:00 |
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Marco
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8a0ae72bc9
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Bufgixes for release
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2025-04-10 12:00:08 +02:00 |
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036cc4b940
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Weapon switching
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2025-04-09 23:24:55 +02:00 |
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32980198e2
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Skyscrapers background
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2025-04-08 22:42:45 +02:00 |
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Marco
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bb0f17124d
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Apply difficulty modifiers to damage
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2025-04-08 19:06:39 +02:00 |
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