Weapon balancing

This commit is contained in:
MaddoScientisto 2026-03-02 00:10:35 +01:00
commit d78daf4e18
5 changed files with 23 additions and 7 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="BulletScript3D" load_steps=6 format=3 uid="uid://bbogxl60hvdp1"]
[gd_resource type="Resource" script_class="BulletScript3D" format=3 uid="uid://bbogxl60hvdp1"]
[ext_resource type="Resource" uid="uid://wbdspte0ch33" path="res://Resources/Bullets/3D/simple_enemy_bullet_3D.tres" id="1_bjips"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_bjips"]

View file

@ -0,0 +1,16 @@
[gd_resource type="Resource" script_class="BulletResource" format=3 uid="uid://csyvua8yyo3ix"]
[ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_bv1ya"]
[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="2_pumim"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_0n4t0"]
[resource]
script = ExtResource("3_0n4t0")
BulletScene = ExtResource("1_bv1ya")
BulletSprite = ExtResource("2_pumim")
BulletSize = 0.1
BulletSpeed = 10.0
BulletDamage = 2.5
MaxDamage = 3.2
Knockback = 100.0
TimeModifiers = []

View file

@ -13,8 +13,8 @@ ShortName = &""
ItemDescription = &"Ammo for Ice-Based Weapons"
ItemKey = &"ICE_AMMO"
Item = 3
Amount = 20
Max = 250
Amount = 5
Max = 30
ConsumeOnUse = true
AutoPickup = true
InventorySprite = SubResource("AtlasTexture_3y0hf")

View file

@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://cc82lnukilbaw"]
[ext_resource type="Resource" uid="uid://c2ptnbivq3ioj" path="res://Resources/Bullets/3D/icicle_repeater_bullets_3D.tres" id="1_hlpog"]
[ext_resource type="Resource" uid="uid://csyvua8yyo3ix" path="res://Resources/Bullets/3D/ice_shotgun_bullets_3D.tres" id="1_xo8lg"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_fsb4a"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_xo8lg"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_e875s"]
@ -8,7 +8,7 @@
[resource]
script = ExtResource("2_fsb4a")
Name = &"Improved Ice Shotgun 3D"
BulletData = ExtResource("1_hlpog")
BulletData = ExtResource("1_xo8lg")
Priority = 30
RateOfFire = 0.4
BulletCapacity = 4

View file

@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://bsdi1iudx5431"]
[ext_resource type="Resource" uid="uid://c2ptnbivq3ioj" path="res://Resources/Bullets/3D/icicle_repeater_bullets_3D.tres" id="1_ublmp"]
[ext_resource type="Resource" uid="uid://csyvua8yyo3ix" path="res://Resources/Bullets/3D/ice_shotgun_bullets_3D.tres" id="1_vgotw"]
[ext_resource type="Resource" uid="uid://cc82lnukilbaw" path="res://Resources/Weapons/ICE_SHOTGUN_T1_3D_3D.tres" id="2_uxcop"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_vgotw"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxcop"]
@ -9,7 +9,7 @@
[resource]
script = ExtResource("4_u3gqe")
Name = &"Ice Shotgun"
BulletData = ExtResource("1_ublmp")
BulletData = ExtResource("1_vgotw")
Priority = 30
RateOfFire = 0.5
BulletCapacity = 4