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Hacking
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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Active.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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Active.cs.uid
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Moved weapon equipment logic to submodule
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2025-02-28 18:27:56 +01:00 |
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AutoPickupModule.cs
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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AutoPickupModule.cs.uid
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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Controlling.cs
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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Controlling.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Cutscene.cs
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Cutscene.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Dead.cs
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Added game over
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2025-04-01 11:23:37 +02:00 |
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Dead.cs.uid
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FSM Player health and animations
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2025-03-01 14:08:31 +01:00 |
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DeathItemDropper.cs
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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DeathItemDropper.cs.uid
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Dropping and picking up
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2025-03-28 19:47:10 +01:00 |
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Drowning.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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Drowning.cs.uid
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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FreezeModule.cs
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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FreezeModule.cs.uid
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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HurtSoundPlayer.cs
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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HurtSoundPlayer.cs.uid
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Init.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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Init.cs.uid
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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NewInit.cs
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Modules for FSM
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2025-03-04 18:16:39 +01:00 |
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NewInit.cs.uid
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New FSM
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2025-03-04 17:50:16 +01:00 |
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PlayerFSMItemUseModule.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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PlayerFSMItemUseModule.cs.uid
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Spider bomb in FSM
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2025-03-08 11:33:26 +01:00 |
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PlayerGrazingModule.cs
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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PlayerGrazingModule.cs.uid
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Grazing for shields
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2025-04-01 15:46:25 +02:00 |
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PlayerNode2DModule.cs
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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PlayerNode2DModule.cs.uid
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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PlayerStateBase.cs
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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PlayerStateBase.cs.uid
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Fixed teleporters
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2025-03-05 12:27:15 +01:00 |
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PlayerStorageModule.cs
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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PlayerStorageModule.cs.uid
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Directional spider bomb
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2025-03-15 17:56:55 +01:00 |
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Teleporting.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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Teleporting.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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UnTeleporting.cs
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Add FSM components for player and enemy state management, including initialization and module resolution
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2026-02-26 23:13:57 +01:00 |
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UnTeleporting.cs.uid
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Changed player to new one
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2025-03-02 11:58:46 +01:00 |