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Activables
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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Actors
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Moved boss data to resource
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2025-03-04 15:00:39 +01:00 |
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AttackPatterns
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Components
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Player owner
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2025-03-06 11:42:45 +01:00 |
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Enums
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Moving FSM Elevator
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2025-03-06 10:27:06 +01:00 |
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Interactables
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Delay start for animation
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2025-03-03 10:58:20 +01:00 |
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Resources
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Fix tween movement
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2025-03-05 15:38:52 +01:00 |
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UI
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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Utils
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session settings
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2025-02-27 08:37:55 +01:00 |
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Weapons
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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AlarmManager.cs
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Sound effects
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2025-03-01 23:46:25 +01:00 |
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AlarmManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Bullet.cs
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Delayed speed increase modifier
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2025-03-04 14:07:51 +01:00 |
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Bullet.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Chest.cs
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Keycards fix
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2025-03-02 16:48:18 +01:00 |
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Chest.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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debug_stats.gd
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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debug_stats.gd.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DebugStats.cs
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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DebugStats.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Door.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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Door.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Enemy.cs
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Camera fix and broken
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2025-03-02 18:07:13 +01:00 |
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Enemy.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GameManager.cs
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Player owner
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2025-03-06 11:42:45 +01:00 |
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GameManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GlobalState.cs
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Z indexs
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2025-03-06 15:56:58 +01:00 |
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GlobalState.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Hud.cs
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Item Notifications
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2025-03-06 15:03:14 +01:00 |
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Hud.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IActivable.cs
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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IActivable.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IDestructible.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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IDestructible.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IntroManager.cs
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Use proper scene load function in all cases
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2025-02-21 12:09:42 +01:00 |
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IntroManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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InventoryManager.cs
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Visualization for ammo
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2025-03-05 18:55:30 +01:00 |
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InventoryManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ItemTypes.cs
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Yin Yang orb key item
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2025-03-04 11:56:01 +01:00 |
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ItemTypes.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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MainMenu.cs
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Music room music playing
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2025-02-27 10:37:10 +01:00 |
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MainMenu.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Pickupper.cs
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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Pickupper.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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PlayerMovement.cs
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Changed player to new one
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2025-03-02 11:58:46 +01:00 |
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PlayerMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Selector.cs
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Selector.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ShaderTools.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ShaderTools.cs.uid
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Upgraded to 4.4 stable
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2025-03-03 18:26:49 +01:00 |
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TilemapAvoidance.cs
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Made tilemap navigation use multiple layers
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2025-03-06 13:49:01 +01:00 |
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TilemapAvoidance.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Tools.cs
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Bad tank movement
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2025-02-18 17:40:33 +01:00 |
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Tools.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Weapon.cs
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Visualization for ammo
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2025-03-05 18:55:30 +01:00 |
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Weapon.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |