This commit is contained in:
Marco 2025-03-06 15:56:58 +01:00
commit 8e784be1aa
4 changed files with 9 additions and 5 deletions

View file

@ -33,7 +33,8 @@ animations = [{
}]
[node name="LoadingPlaque" type="VBoxContainer"]
z_index = 4
z_index = 110
z_as_relative = false
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0

View file

@ -197,7 +197,7 @@ ActivationType = 0
Targets = Array[NodePath]([NodePath("../Rumia")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_ati1v"]
[sub_resource type="Resource" id="Resource_ma1ta"]
resource_local_to_scene = true
script = ExtResource("49_0si7g")
Target = NodePath(".")
@ -797,7 +797,7 @@ Events = Array[Object]([SubResource("Resource_068l7"), SubResource("Resource_l3n
[node name="BossBattleStartScript" parent="Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_ati1v")])
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_ma1ta")])
[node name="Enemy13" parent="Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
position = Vector2(-1657, -788)

View file

@ -72,7 +72,7 @@ public partial class GlobalState : Node
{
// It is now safe to remove the current scene.
CurrentScene.Free();
// Load a new scene.
var nextScene = GD.Load<PackedScene>(path);
@ -120,7 +120,8 @@ public partial class GlobalState : Node
canvas.ProcessMode = ProcessModeEnum.Always;
var rect = new ColorRect();
rect.ZIndex = 2;
rect.ZAsRelative = false;
rect.ZIndex = 100;
rect.SetAnchorsPreset(Control.LayoutPreset.FullRect);
rect.Color = new Color(Colors.Black, 1f);
rect.ProcessMode = ProcessModeEnum.Always;

View file

@ -8,6 +8,8 @@
script = ExtResource("1_2rpsr")
[node name="Title" type="Label" parent="."]
z_index = 50
z_as_relative = false
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0