Marco
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cc9c4e5aa1
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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Marco
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5271b84923
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Interaction manager and hud
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2025-06-12 18:03:55 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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63aeb0a6e9
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Turret animation controller
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2025-05-24 22:45:17 +02:00 |
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Marco
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19da648f62
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Weapon hud fix
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2025-05-08 11:07:23 +02:00 |
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3b19e2b76f
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Manual Reload
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2025-05-07 21:50:00 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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Marco
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0146de8ab5
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Basic weapon direction
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2025-05-06 15:07:22 +02:00 |
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Marco
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9362f66fdf
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Added weapon switching cooldown
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2025-05-06 10:53:49 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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98af0dc1ea
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Made Cirno float
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2025-05-05 15:44:31 +02:00 |
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68daf9c372
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Fixed inventory crash when restarting level
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2025-05-03 16:24:05 +02:00 |
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Marco
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62751a66e6
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Post-launch fixes
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2025-05-02 18:12:33 +02:00 |
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Marco
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a015254f9a
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Added Laser tutorial
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2025-05-02 16:20:54 +02:00 |
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Marco
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69487be389
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Autoequip start weapon
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2025-05-02 15:51:40 +02:00 |
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Marco
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1a403d163a
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |
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Marco
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34a07342ac
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Bullet freeze
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2025-04-26 11:24:20 +02:00 |
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Marco
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e25da0fe16
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Locked Doors
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2025-04-24 16:40:51 +02:00 |
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036cc4b940
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Weapon switching
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2025-04-09 23:24:55 +02:00 |
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Marco
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4d62a0a385
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Globally calculated difficulty damage
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2025-04-09 16:58:36 +02:00 |
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Marco
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538f4f215f
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Mapping
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2025-04-09 15:12:08 +02:00 |
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Marco
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bb0f17124d
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Apply difficulty modifiers to damage
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2025-04-08 19:06:39 +02:00 |
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Marco
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3c531bbe04
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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Marco
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25a9bc1d78
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Marco
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36432f6bba
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Always process interaction area exited event
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2025-04-01 13:44:05 +02:00 |
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Marco
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e73596e464
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Motivation
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2025-03-31 18:28:33 +02:00 |
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Marco
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1c7afec7e2
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Better handling of selection
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2025-03-28 12:26:34 +01:00 |
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29bf869bd1
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Player Animation based on speed
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2025-03-25 19:21:42 +01:00 |
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f3f1534117
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Fixed after feedback
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2025-03-22 18:15:27 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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Marco
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e7c1814d98
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Enemy FSM Animation
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2025-03-21 15:16:50 +01:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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b9b8834bc2
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Enemy information
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2025-03-20 11:34:48 +01:00 |
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Marco
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eeaf1526f8
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New damage resistance system
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2025-03-18 14:36:28 +01:00 |
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Marco
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5dec57e711
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Health and shield extensions for player
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2025-03-18 11:57:15 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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4d9d566b2f
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Rudimentary mouse aiming
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2025-03-13 15:01:21 +01:00 |
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Marco
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27fb8fb4bd
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Weapon equip fix
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2025-03-13 14:20:30 +01:00 |
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Marco
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4e25d03dda
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Tanks
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2025-03-13 09:58:54 +01:00 |
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80e0eda977
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Destroyable chests
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2025-03-12 22:01:45 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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Marco
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aa2de85f9a
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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Marco
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e41fd125de
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Title screen new art
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2025-03-10 14:23:28 +01:00 |
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54d9824581
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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7fea970da9
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Smaller snowball sprite
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2025-03-08 18:56:09 +01:00 |
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4913eba12e
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Spider bomb in FSM
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2025-03-08 11:33:26 +01:00 |
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08cc298a81
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Boss Animation
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2025-03-06 22:09:11 +01:00 |
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Marco
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9c3f22760b
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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