Commit graph

51 commits

Author SHA1 Message Date
Marco
b0d5edc84e Moved boss data to resource 2025-03-04 15:00:39 +01:00
Marco
c0bd2f6824 Boss script resource 2025-03-04 14:49:43 +01:00
Marco
97027ddc33 Delayed speed increase modifier 2025-03-04 14:07:51 +01:00
Marco
b7d241bf11 Loot Drops 2025-03-04 09:43:05 +01:00
Marco
a8c493c27a Tweaked turret AI 2025-03-03 15:21:24 +01:00
Marco
1c1436a539 Changed player to new one 2025-03-02 11:58:46 +01:00
Marco
80a13d047d Inventory close and open by button 2025-03-01 20:50:47 +01:00
Marco
3fbadeecd7 Credits resource 2025-03-01 14:15:27 +01:00
6125565d8c steering bullets 2025-02-27 18:48:13 +01:00
67d7986330 Music room visualizer 2025-02-27 10:01:50 +01:00
e8b884f54b Music visualizer resource 2025-02-27 09:14:00 +01:00
Marco
ff6d46ebcd Ability to switch weapons through the menu 2025-02-25 18:42:11 +01:00
Marco
0c0174e0ab Inventory Menu 2025-02-25 18:11:57 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
6a2802281c Pause mode for dialogue 2025-02-24 10:50:14 +01:00
31ffe6156e Possession handling 2025-02-23 22:38:33 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
Marco
b07a8fe60d Tutorial 2025-02-21 18:57:00 +01:00
Marco
7acc344986 Map start system 2025-02-21 11:39:22 +01:00
Marco
28671c098b Added resources to bullets 2025-02-20 17:43:05 +01:00
Marco
be52d0e081 Death and Rebirth 2025-02-20 16:12:53 +01:00
Marco
a0b5cedff9 Explosion sprites and lifetime 2025-02-20 12:17:21 +01:00
Marco
6e8031da10 Enemy Control 2025-02-17 18:42:37 +01:00
f2482e4e38 Changed UI sprites to use sprite in resource 2025-02-16 17:36:33 +01:00
5452b36f32 Alert Signs 2025-02-16 16:26:05 +01:00
Marco
cb27f33a6d Cheat Gun 2025-02-15 17:51:06 +01:00
Marco
2e8bb70348 Valves 2025-02-14 19:00:31 +01:00
Marco
f9aab9718a Moved modifiers code to resource 2025-02-14 16:18:33 +01:00
Marco
0203af4642 Make shallow copies of resources 2025-02-14 14:24:26 +01:00
Marco
c318bd8c13 Changed casting for timemodifiers 2025-02-14 13:47:20 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
56ac07367b Projectile Rotation 2025-02-13 18:25:55 +01:00
Marco
f379eac5c3 Event System 2025-02-13 16:10:22 +01:00
Marco
797e24d766 Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
Marco
9ae07e5b38 Patterns typing fix 2025-02-13 14:21:04 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
07f6e58ebd Bullet resource 2025-02-12 16:20:55 +01:00
Marco
76221ca7a6 Bullet data overhaul 2025-02-11 19:00:01 +01:00
Marco
5eb7b578bc Ammo UI system 2025-02-11 11:50:45 +01:00
Marco
c9abac3dc1 UI Inventory management 2025-02-10 17:29:14 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
Marco
4e6257dbe3 Time modifiers 2025-02-09 11:48:30 +01:00
Marco
690bae01bc Pattern inversion 2025-02-09 10:02:06 +01:00
Marco
019f7d7ca0 New Modifier 2025-02-09 09:37:43 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
13c4489017 Item HUD management 2025-01-31 13:03:38 +01:00
Marco
cc5376e94e Refactored switches and chests and mapping 2025-01-30 17:24:40 +01:00