Commit graph

55 commits

Author SHA1 Message Date
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
6b3f6b5bfb Autospawner trigger 2025-06-03 11:32:26 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
ec64f272c4 Rotating prism sprite 2025-05-27 15:38:08 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
36df2274c0 Autonomous bullet life system 2025-05-09 16:14:51 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
19a0802ef2 Mapping 2025-05-01 17:07:55 +02:00
Marco
692c33c939 Generic marker pickups 2025-05-01 10:04:15 +02:00
Marco
8c17738371 Mapping and generation fixes 2025-04-30 15:09:59 +02:00
Marco
a1e87af061 Boss teleporter 2025-04-29 18:14:09 +02:00
Marco
d5eda3c7b4 Basic boss patterns 2025-04-29 16:10:17 +02:00
Marco
26a0f51168 New maps and chests 2025-04-29 12:12:47 +02:00
Marco
7a62f6a8cd Fixed enemy spawns 2025-04-28 12:22:00 +02:00
Marco
c00d298443 Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
Marco
34a07342ac Bullet freeze 2025-04-26 11:24:20 +02:00
Marco
674f79f079 Remove items from vending machine once bought 2025-04-25 12:21:33 +02:00
Marco
d020b067af Vending Machines 2025-04-25 11:29:21 +02:00
Marco
d0baa87bba Alarm trigger enhancements 2025-03-27 17:42:45 +01:00
Marco
35254935e4 State persistance between scenes 2025-03-24 16:56:35 +01:00
Marco
388acdba04 Fixed Rumia's SP1 2025-03-24 11:33:55 +01:00
Marco
dc8777c3d9 Spellcard test map 2025-03-24 10:26:13 +01:00
d927886380 Bugfixes 2025-03-22 17:47:24 +01:00
029128c8b8 Remade resource script system 2025-03-15 17:17:30 +01:00
4261009c33 Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
2ba95ee922 Teleport spawner tweaks 2025-03-10 22:37:42 +01:00
Marco
7ec45b56b1 Directional computers 2025-03-10 17:33:43 +01:00
Marco
72ce9fb932 Spinning chairs 2025-03-10 15:49:28 +01:00
54d9824581 Interactable interface 2025-03-09 21:58:25 +01:00
08cc298a81 Boss Animation 2025-03-06 22:09:11 +01:00
Marco
b0d5edc84e Moved boss data to resource 2025-03-04 15:00:39 +01:00
Marco
c0bd2f6824 Boss script resource 2025-03-04 14:49:43 +01:00
Marco
cd43b3361d Intro with new animator 2025-02-25 14:06:41 +01:00
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
f873cba98b Converted doors and dialogue starters to area2d 2025-02-07 10:01:07 +01:00
Marco
def0f40007 Autotiles for fences 2025-02-07 09:36:45 +01:00
Marco
7db0e8f5b6 Teleporters 2025-02-06 17:57:06 +01:00
Marco
1fa77f0c03 Dialogue System 2025-02-06 11:36:21 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
d60878c94b Turrets 2025-02-05 11:33:59 +01:00