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4011a7c6f6
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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d16f9b3b9d
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Upgrade to godot 4.6
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2026-01-31 08:38:43 +01:00 |
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0b9ae63f77
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Upgrade to Godot 4.5.1
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2025-12-23 14:10:42 +01:00 |
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1aa6fac163
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Updated to 4.5 final
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2025-09-15 22:45:15 +02:00 |
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Marco
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9c3a7d6247
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Upgrade to 4.5-rc1
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2025-09-09 10:02:55 +02:00 |
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Marco
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8f755d4c16
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Upgraded to 4.5 beta 7
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2025-09-01 13:35:40 +02:00 |
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Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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0e159d3a92
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Upgraded to 4.5 beta 6
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2025-08-23 16:20:43 +02:00 |
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Marco
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34a0e8e380
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Disable debugdraw in release
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2025-08-12 14:37:48 +02:00 |
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Marco
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c6fa31188a
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Upgraded to beta 5
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2025-08-12 08:47:07 +02:00 |
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Marco
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9705f20af4
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Upgraded to godot 4.5 Beta 3
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2025-07-22 08:51:25 +02:00 |
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c0493c2008
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upgraded to 4.5 beta 2
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2025-07-04 21:53:19 +02:00 |
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Marco
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ad58895ba8
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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Marco
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5c16f8b736
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Tubes and fences
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2025-06-13 11:38:53 +02:00 |
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9291417a80
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Mapping
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2025-06-12 23:18:50 +02:00 |
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Marco
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1e5075eeb2
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Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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f751135597
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Mapping and turret
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2025-05-24 15:59:26 +02:00 |
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Marco
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57eb6d1724
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Mapping and balance
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2025-05-08 10:09:14 +02:00 |
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3b19e2b76f
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Manual Reload
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2025-05-07 21:50:00 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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86c63c2382
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Changed collisions for pipes
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2025-05-04 15:17:17 +02:00 |
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Marco
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40179c193d
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Build tweaks
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2025-05-03 16:48:24 +02:00 |
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68daf9c372
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Fixed inventory crash when restarting level
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2025-05-03 16:24:05 +02:00 |
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Marco
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692c33c939
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Generic marker pickups
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2025-05-01 10:04:15 +02:00 |
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6cbf2014b4
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Mapping
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2025-05-01 00:36:52 +02:00 |
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Marco
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7482cfa496
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Use queues for room generation
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2025-04-30 10:30:43 +02:00 |
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4705fca148
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Mapping
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2025-04-29 22:34:37 +02:00 |
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Marco
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26a0f51168
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New maps and chests
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2025-04-29 12:12:47 +02:00 |
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7c7588c1a4
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New maps
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2025-04-28 23:32:17 +02:00 |
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Marco
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f460103239
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Added shrouds to rooms
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2025-04-28 09:50:55 +02:00 |
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07d49a0b23
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Door opening fix
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2025-04-26 22:06:32 +02:00 |
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Marco
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902635e6a3
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Upgrade to 4.4.1
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2025-04-24 08:52:42 +02:00 |
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Marco
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75ee779c37
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Changed readme
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2025-04-11 10:35:17 +02:00 |
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Marco
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ef6c240e8e
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Enemy state machine
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2025-03-20 18:22:40 +01:00 |
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Marco
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2205f9db91
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Reupgraded
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2025-03-05 13:52:14 +01:00 |
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49cfb52d20
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Fixed teleporters
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2025-03-05 12:27:15 +01:00 |
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b9b0c4d960
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Upgraded to 4.4 stable
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2025-03-03 18:26:49 +01:00 |
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Marco
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dc55fa97d3
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Rotating turret NPC
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2025-03-03 15:01:12 +01:00 |
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5073cfea70
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Project upgrade to RC3
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2025-02-28 22:50:03 +01:00 |
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34ed3bbc9a
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Upgraded to 4.4 RC1
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2025-02-27 09:07:24 +01:00 |
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Marco
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101fa7d182
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Build script
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2025-02-24 17:17:46 +01:00 |
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Marco
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1ed08d6a58
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Build script
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2025-02-24 15:30:19 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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f0b93f467c
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Upgraded to 4.3 release
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2024-08-17 18:11:11 +02:00 |
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30850362ce
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NPC that shoots at player
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2024-08-17 17:00:50 +02:00 |
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0e83f88b08
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Updated godot version
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2024-05-01 11:51:59 +02:00 |
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3e2b6c2c9c
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initial commit
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2024-02-26 08:33:37 +01:00 |
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