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Tutorial
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@ -5,4 +5,7 @@
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Scripts\Resources\Events\tsconfig.json" />
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</ItemGroup>
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</Project>
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