Marco
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099c8acf5e
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Pattern burst rotation
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2025-09-24 16:51:47 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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aab69fb609
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Added offsets and remade modifiers system
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2025-05-09 11:46:58 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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Marco
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533912ba02
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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029128c8b8
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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4261009c33
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Scriptable bullet emitter
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2025-03-15 11:44:30 +01:00 |
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Marco
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28671c098b
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Added resources to bullets
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2025-02-20 17:43:05 +01:00 |
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Marco
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78c319224a
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Added lifetime to bullets
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2025-02-20 16:22:05 +01:00 |
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Marco
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f9aab9718a
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Marco
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0203af4642
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Make shallow copies of resources
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2025-02-14 14:24:26 +01:00 |
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Marco
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c318bd8c13
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Changed casting for timemodifiers
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2025-02-14 13:47:20 +01:00 |
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Marco
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efd6283487
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Mapping
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2025-02-14 13:27:30 +01:00 |
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Marco
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ba2f6a97fc
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Lasers
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2025-02-14 10:59:32 +01:00 |
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bfdb71dd84
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Patterns
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2025-02-13 22:28:34 +01:00 |
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Marco
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56ac07367b
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Projectile Rotation
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2025-02-13 18:25:55 +01:00 |
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Marco
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797e24d766
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Made bullet creation modifier generics
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2025-02-13 14:32:24 +01:00 |
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Marco
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1db132d77d
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Moved rumia NS 1 to spiral pattern
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2025-02-12 16:51:00 +01:00 |
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Marco
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76221ca7a6
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Bullet data overhaul
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2025-02-11 19:00:01 +01:00 |
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Marco
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4e6257dbe3
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Time modifiers
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2025-02-09 11:48:30 +01:00 |
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Marco
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019f7d7ca0
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New Modifier
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2025-02-09 09:37:43 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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